Output: simplify HDR output naming

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wyj committed 2026-08-30 02:35:09 -04:00
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@@ -256,7 +256,10 @@ the ray counts before each slab is loaded.
To preserve a render for later exposure and tone-mapping work, build the desired
backend with `ENABLE_HDR=1`, for example `make SPACETIME=schwarzschild
ENABLE_HDR=1`. This produces `build/Release/schwarzschild_sky`,
which accepts `--hdr-output PATH`. It writes the pre-tone-mapping RGB
which accepts `--hdr-output`. This switch writes the HDR file next to the
ordinary output, replacing its extension with `_HDR.fits`; for example,
`--output output/imgs/ring.png --hdr-output` writes
`output/imgs/ring_HDR.fits`. It writes the pre-tone-mapping RGB
framebuffer as a three-plane, 32-bit float FITS image. Values remain linear HDR
at the renderer's arbitrary scale; no tone mapping or per-frame normalization
is applied. The ordinary