--draw-mesh no longer modifies the primary render. The clean HDR FITS and
tone-mapped image are written first, then the final image-plane mesh is
overlaid in place on the already-consumed HDR buffer and saved as a
<stem>_mesh sibling. This applies uniformly to single-frame, movie-frame,
and imported lens-map renders, with derived paths validated before catalog,
spacetime, and render initialization.
Dummy PSF backends still write nothing and report ignoring --draw-mesh. The
reference-image target now uses the configured image extension so the
ENABLE_PNG=0 test path passes, and the CLI tests cover clean-main identity,
sibling naming, PATH_MAX overflow, and zero-tolerance HDR comparison.
README, README.zh-CN, and usage.md describe the new naming; the mesh reference
asset is renamed to match.
Replace the in-tree Wyman analytic CIE fit with a repository CIE 1931
2-degree LUT derived from the 360-830 nm, 1 nm-linear CSV reference. The
GRBBLUT3 table stores 1024 uniform log(T) XYZ nodes over
[670.146556, 101408.88] K with four-point cubic Lagrange interpolation, and
the same CSV reference supplies a three-term Rayleigh-Jeans form above the
table and an inverse-temperature/log-XYZ crossover with channel-specific
endpoint forms below it. The loader validates the header and payload
checksum and rejects legacy formats and runtime generation.
Initialize the backend in the renderer, frame test, and PSF capture tool so
the new default is active wherever colors are produced.
Replace the artifact-affected Schwarzschild image with the corrected 4K render. Link both READMEs to the paired CPU/HIP benchmark and clarify that this run had no PSF wing clipping or direct fallbacks.