Use scaled long-double quadratic arithmetic without explicit FMA. Validate entry candidates against backend geometry and localize uncertain entries along the original exterior trajectory.
Preserve conservative miss semantics and propagate concrete entry failures. Add production-sample and numerical regression coverage.
Add error-controlled DP5(4) integration and trusted first-crossing localization, including non-monotonic energy thresholds and representable-time stepping.
Preserve adaptive state and independent step/time retry grants across RayPool, refinement and movie scheduling. Expose numerical controls, record actual persistent-sample costs, and add v3 lens-map provenance with legacy v2 RK4 import.
Use DP54 by default and select an 8M Schwarzschild maximum step from bounded scans and a two-run 4K comparison. Retain the conservative minimum-step guard and document critical-ray and backend capability limits. Archive self-contained benchmark inputs and raw output; keep fixed RK4 HDR references explicit.
Validation: make -B -j4 BUILD_TYPE=Debug test passed; explicit RK4 HDR references have zero differences. Bounded convergence checks, benchmark reproduction, Release build and focused reviews passed. No numerical-relativity backend is added.
Replace the position capture cutoff with a camera-relative dark threshold
shared by every backend, and carry explicit outcome/reason provenance
through the ray, RayPool, adaptive mesh, lens-map and replay paths.
- eval/eval_slab return SpacetimePointStatus; remove SPACETIME_RAY_CAPTURED
and the Schwarzschild capture radius; decouple observer construction from
ray position.
- RayEndpoint stores RayOutcome/RayReason plus the last trusted state;
budget exhaustion is retryable UNRESOLVED, data/integration failures are
INCOMPLETE.
- Normal dark terminal is L - L0 >= --dark-threshold (default 8), with L0
taken at the camera event and kept distinct from the worldtube entry
energy; photon energy and frequency ratio are never reset.
- Implement E/D/U triangle decisions with merged budget retries, persistent
probe witnesses promoted in place by vertex identity, conformity settling,
and approximate-black boundary provenance with achieved-scale statistics.
- Add RayPool continuation state and per-ray step budgets.
- Bump lens-map to v2 with explicit end/outcome/reason, approx_black,
threshold/retry/geometry provenance and per-frame retry counts; reject v1.
- Gate production output on incomplete/error results, overridable with
--allow-incomplete.
- Update AGENTS.md, the design document and usage docs; add the termination
oracle and regression coverage.
make -B -j4 BUILD_TYPE=Debug test passes with bit-identical reference HDRs.
Replace radius-only escape termination with a common asymptotic exterior protocol: declared ends, moving escape worldtubes, directed inside->outside crossings, and a PENDING_ENTRY lifecycle shared by single-frame and movie tracing.
Add an analytic Carlson-integral Schwarzschild monopole exterior (angle primitive, bracketed turning radius, ingoing Kerr-Schild coordinate-time transfer, conserved-energy frequency) so a camera outside the escape sphere is traced through an entry event.
Make the lifecycle tri-state (no ends / ready / protocol error), carry end_id through the endpoint and lens mesh, validate sources in constructors via spacetime_source_finalize(), and refresh the Schwarzschild reference images for the corrected finish.
- Gather the union of every movie frame's all-sky tiles once and read them in bounded batches, replacing the per-frame prefetch scan and log.
- Fuse the fast supersampled-buffer clear into the FFTW pack pass so a resolved frame starts clean with no serial memset.
- Split parallel HDR->RGB8 tone mapping from PNG encoding.
- Add a bounded single-producer/single-writer movie output queue used by both observer movies and multi-frame imported lens maps, with writer timing and error propagation.
- Add --png-compression-level and --movie-output-workers shared|reserve-one.
- Add --fast-fftw-plan estimate|measure|wisdom|wisdom-update with strict wisdom identity sidecars.
- Add staged movie timing, regression tests, and docs.
Add a third analytic spacetime provider for the moving Alcubierre warp
bubble, x_s(t) = v_s*t with x_s(0) = 0. The lab slices stay flat, so
alpha = 1, gamma_ij = delta_ij, beta^x = -v_s f(r_s), and K_ij follows
from the flat spatial metric; the time dependence enters through the
moving shape argument. The exotic matter is treated as transparent, so
there is no capture: rays are only ACTIVE or ESCAPED, with a bubble-
centered escape radius R + 20/sigma.
Expose --alcubierre-vs, --alcubierre-radius, and --alcubierre-sigma
(|v_s| < 1). Scale the per-ray step budget with the escape radius and
1/(1-|v_s|) so near-luminal grazing rays still escape, and reject
parameter combinations whose worst-case budget exceeds the cap. Use a
cancellation-free shape formula for small sigma*R and reject derived
escape radii that overflow.
The regression test covers metric reconstruction, d_beta/K finite
differences, the translation isometry, small-sigma stability, the flat
limit, reflection symmetry, step convergence, and a near-luminal slow
ray. build.md, usage.md, and README.md document the backend.
Add an opt-in, post-processing limited-response model applied to the
finished linear HDR before tone mapping. Each RGB channel is processed
independently and isotropically: overflow above E spreads to the eight
neighbours with a fixed 9-point stencil, while the rest is absorbed or
lost at the image boundary. The synchronous ping-pong update uses a
monotonic bounding box and a row-parallel, deterministic reduction; the
conservative round bound reserves fp guard rounds inside a 4096 hard
limit and fails before touching HDR when exceeded.
Expose --sensor-bloom-limit E and --sensor-bloom-transfer e (both
required together, default disabled), validate them before expensive
initialization, and route every output path through the same hook in
write_frame_outputs: raw FITS first, bloom, tone-mapped PNG/PPM, then the
mesh overlay. The raw --hdr-output FITS therefore stays pre-bloom.
Add a standalone unit test (stencil, boundary loss, cascade reference,
symmetry, thread determinism, convergence limits, validation, allocation
failure), CLI integration and regression coverage, an isolated
sensor-bloom-bench target, and document the model in the design, usage,
README, and build docs.
Replace the per-channel Reinhard display transform with a parameterized
soft clip T_p(x) = tanh(x^p)^(1/p), default softclip p=2, exposed through
--tone-map and --tone-map-p. Keep --tone-map reinhard bit-compatible with
the previous x/(1+x) curve for existing images and reject combining it
with an explicit --tone-map-p.
Route the primary image and the mesh overlay through the same
ToneMapSettings; the linear HDR FITS writer stays pre-tone-map. Add a
focused optics-linked tone-map test target, CLI success/error coverage,
and document the display operator versus the Moffat effective PSF.
Replace the nested spatial global convolution in fast_psf_accumulator_resolve with a reusable double-precision FFTW linear convolution on the CPU PSF backend.
- Add the private src/fast_psf_fftw.{c,h} module: zero-padded R2C/C2R plans, cached kernel spectrum and planar scratch, exact 1/(Pwidth*Pheight) and 1/N^2 normalization, (R,R) crop, and additive HDR output.
- Keep the previous nested loops as fast_psf_accumulator_resolve_spatial_reference for tests/benchmarks only; it is not a runtime fallback.
- Cache the circular row spans on FastPsfAccumulator and report one-time plan, kernel transform, scratch, and per-frame stage timings.
- Require fftw3_omp for CPU builds; HIP and dummy builds do not link FFTW.
- Namespace test/helper binaries by spacetime and build tag, and reject make test / psf-capture for non-CPU backends.
- Add tests/test_fast_psf_fftw.c (FFTW versus spatial), tests/benchmark_fast_psf_fftw.c, an FFTW CLI smoke check, and the 2026-09-25 benchmark record.
Reuse production catalog mapping and per-worker chunk boundaries to report triangle and spatial distributions without initializing HIP or writing image outputs. Include a protected full-catalog runner and build documentation.
Capture prepared events through a test-only producer consumer and measure serial and indexed parallel generation independently. Compare the production atomic kernel with bounded pixel-owned tile reductions while preserving double HDR, cache support, and direct fallback ordering.
Validate captured inputs, edge and multichunk fixtures, CPU/HIP renderer regressions, and 45 isolated final replays. Keep the production HIP algorithm unchanged because gains depend on event distribution.
Cooperate across 32 lanes per PSF and use two completion-protected staging slots with complete batch timing. Restore coarse OpenMP event production while serializing shared GPU submissions and direct fallback boundaries.
Add bounded benchmarks, streaming and renderer regressions, and preserve validation evidence and ownership documentation.