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GR-raytracing/benchmarks/ray_pool_scheduling_2026-09-06/production-before-build-command.txt
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wyj 8741597d9d Ray: Balance movie tracing with dynamic chunks
Schedule ray-pool advancement in dynamic chunks of 32 slots to distribute frame-grouped active rays across workers while preserving stable endpoint destinations.

Add 1/4/16-thread lens-map equivalence coverage and document schedule comparisons with complete commands, input data and original logs. The 393-frame 64x36 production-source benchmark improves from 62.13 to 38.69 seconds with byte-identical PNGs and lens maps. Release and Debug test suites pass.
2026-09-06 15:56:37 -04:00

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cc -std=c11 -march=native -pipe -Wall -Wextra -Wpedantic -O2 -DNDEBUG -fopenmp -DENABLE_PNG -DFRAME_PSF_EVENT_SINK=1 -DSPACETIME_SCHWARZSCHILD -I/tmp/gr-ray-schedules/baseline /tmp/gr-ray-schedules/baseline/catalog.c /tmp/gr-ray-schedules/baseline/frame.c /tmp/gr-ray-schedules/baseline/geodesic.c /tmp/gr-ray-schedules/baseline/lens_map.c /tmp/gr-ray-schedules/baseline/movie.c /tmp/gr-ray-schedules/baseline/observer.c /tmp/gr-ray-schedules/baseline/observer_track.c /tmp/gr-ray-schedules/baseline/optics.c /tmp/gr-ray-schedules/baseline/spacetime_common.c /tmp/gr-ray-schedules/baseline/spacetime_schwarzschild.c /tmp/gr-ray-schedules/ray.c /tmp/gr-ray-schedules/main.c -lm -lpng -o /tmp/gr-ray-schedules/renderer