local curves = require("lua.animations.curves") local M = {} M.animations = { { leaf = "windows", enabled = true, speed = 1, spring = "rubber", style = "slide", }, { leaf = "workspaces", enabled = true, speed = 8, spring = "rubber", }, } function M.load() for _, curve_item in pairs(curves.curves) do hl.curve(curve_item.name, curve_item.curve) end for _, animation in pairs(M.animations) do hl.animation(animation) end end return M