feat: add nvimdots
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72
nvim/lua/modules/configs/tool/dap/dapui.lua
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72
nvim/lua/modules/configs/tool/dap/dapui.lua
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@@ -0,0 +1,72 @@
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return function()
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local icons = {
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ui = require("modules.utils.icons").get("ui"),
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dap = require("modules.utils.icons").get("dap"),
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}
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require("modules.utils").load_plugin("dapui", {
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force_buffers = true,
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icons = {
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expanded = icons.ui.ArrowOpen,
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collapsed = icons.ui.ArrowClosed,
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current_frame = icons.ui.Indicator,
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},
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mappings = {
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-- Use a table to apply multiple mappings
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edit = "e",
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expand = { "<CR>", "<2-LeftMouse>" },
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open = "o",
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remove = "d",
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repl = "r",
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toggle = "t",
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},
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layouts = {
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{
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elements = {
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-- Provide as ID strings or tables with "id" and "size" keys
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{
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id = "scopes",
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size = 0.3, -- Can be float or integer > 1
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},
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{ id = "watches", size = 0.3 },
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{ id = "stacks", size = 0.3 },
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{ id = "breakpoints", size = 0.1 },
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},
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size = 0.3,
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position = "right",
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},
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{
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elements = {
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{ id = "console", size = 0.55 },
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{ id = "repl", size = 0.45 },
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},
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position = "bottom",
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size = 0.25,
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},
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},
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controls = {
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enabled = true,
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-- Display controls in this session
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element = "repl",
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icons = {
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pause = icons.dap.Pause,
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play = icons.dap.Play,
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step_into = icons.dap.StepInto,
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step_over = icons.dap.StepOver,
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step_out = icons.dap.StepOut,
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step_back = icons.dap.StepBack,
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run_last = icons.dap.RunLast,
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terminate = icons.dap.Terminate,
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},
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},
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floating = {
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max_height = nil, -- These can be integers or a float between 0 and 1.
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max_width = nil, -- Floats will be treated as percentage of your screen.
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border = "single", -- Border style. Can be "single", "double" or "rounded"
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mappings = {
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close = { "q", "<Esc>" },
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},
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},
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render = { indent = 1, max_value_lines = 85 },
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})
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end
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