fix: use rmax instead of bmax
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@@ -29,13 +29,14 @@ int render(System *system, double **buffer, int pixel_render_max, double pixel_r
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double h = (system->H)*(system->w)/(system->W);
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double h = (system->H)*(system->w)/(system->W);
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double tanpsi2 = (system->w)*(system->w)+h*h;
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double tanpsi2 = (system->w)*(system->w)+h*h;
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double cotpsi2 = 1/tanpsi2;
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double cotpsi2 = 1/tanpsi2;
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double bmax = R0/sqrt(f(R0)*(1+cotpsi2));
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//double bmax = R0/sqrt(f(R0)*(1+cotpsi2));
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double rmax = sqrt(tanpsi2);
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double *x=NULL;
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double *x=NULL;
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double *y = NULL;
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double *y = NULL;
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int size;
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int size;
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init(bmax, chi_rela_err, &size, &x, &y);
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init(rmax, chi_rela_err, &size, &x, &y);
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gsl_interp_accel *acc = gsl_interp_accel_alloc();
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gsl_interp_accel *acc = gsl_interp_accel_alloc();
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gsl_spline *spline = gsl_spline_alloc(gsl_interp_steffen, size);
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gsl_spline *spline = gsl_spline_alloc(gsl_interp_steffen, size);
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