update: change buffer to double*

This commit is contained in:
2025-12-07 12:14:14 -05:00
parent b00e652394
commit 41f24e88e9
6 changed files with 33 additions and 18 deletions

View File

@@ -1,3 +1,5 @@
#ifndef __COMMON_H
#define __COMMON_H
#include <stdio.h>
#include <stdlib.h>
#include <gsl/gsl_errno.h>
@@ -11,6 +13,7 @@
#define bmin (1.5*sqrt(3.0)+5e-10)
#define cotpsi_max (sqrt(R0*R0/(bmin*bmin*f(R0)) - 1))
#define THETAERROR 100000
#define color_index(i,j,c) (j*W*3+i*3+c)
typedef struct {
int W;
@@ -19,3 +22,4 @@ typedef struct {
int (*angle_to_pixel)(double *, double *);
} System;
#endif // !__COMMON_H

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@@ -3,6 +3,7 @@
#include <gsl/gsl_rng.h>
#include <gsl/gsl_spline.h>
#include <gsl/gsl_monte_miser.h>
#include <stdio.h>
#include "render.h"
typedef struct {
@@ -71,6 +72,7 @@ int MC_pixel_render(const System *system, int i, int j, const Spline_data spline
gsl_monte_function F;
F.params = &integrand_params;
F.dim = 2;
printf("i=%d, j=%d, rgb=( ", i, j);
for (int c = 0; c < 3; c++) {
switch (c) {
case 0:
@@ -85,8 +87,10 @@ int MC_pixel_render(const System *system, int i, int j, const Spline_data spline
}
gsl_monte_miser_init(miser_state);
gsl_monte_miser_integrate(&F, xl, xu, 2, 100, r, miser_state, &color, &err);
printf("%g +- %g ", color, err);
rgb[c] = color;
}
printf(")\n");
return 0;
}
@@ -95,7 +99,7 @@ int pixel_render(const System *system, int i, int j, const Spline_data spline_da
return MC_pixel_render(system, i, j, spline_data, rgb, pixel_render_max, pixel_render_err, r);
}
int render(System *system, double (*buffer)[3], int pixel_render_max, double pixel_render_err, double chi_rela_err) {
int render(System *system, double *buffer, int pixel_render_max, double pixel_render_err, double chi_rela_err) {
double h = (system->H)*(system->w)/(system->W);
double tanpsi2 = (system->w)*(system->w)+h*h;
double cotpsi2 = 1/tanpsi2;
@@ -106,6 +110,8 @@ int render(System *system, double (*buffer)[3], int pixel_render_max, double pix
double *x=NULL;
double *y = NULL;
int size;
int W = system->W;
int H = system->H;
init(rmax, chi_rela_err, &size, &x, &y);
@@ -114,9 +120,9 @@ int render(System *system, double (*buffer)[3], int pixel_render_max, double pix
Spline_data spline_data = {spline, acc};
gsl_spline_init(spline, x, y, size);
for(int j = 0; j < system->H; j++) {
for (int i = 0; i < system->W; i++) {
pixel_render(system, i, j, spline_data, buffer[j*(system->W) + i], pixel_render_max, pixel_render_err, r);
for(int j = 0; j < H; j++) {
for (int i = 0; i < W; i++) {
pixel_render(system, i, j, spline_data, buffer+color_index(i,j,0), pixel_render_max, pixel_render_err, r);
}
}

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@@ -1,4 +1,4 @@
#include "common.h"
#include "init.h"
int render(System *system, double (*buffer)[3], int pixel_render_max, double pixel_render_err, double chi_rela_err);
int render(System *system, double *buffer, int pixel_render_max, double pixel_render_err, double chi_rela_err);

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@@ -10,12 +10,12 @@ int angle_to_pixel_white(double *angle, double *rgb) {
}
int main(){
int W = 1;
int H = 1;
int W = 9;
int H = 9;
double w = 1;
System system = {W, H, w, angle_to_pixel_white};
double buffer[W*H][3];
double buffer[W*H*3];
render(&system, buffer, 10000, 1.0/256, 1e-1);
write_png("test_white.png", buffer, W, H);

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@@ -1,7 +1,9 @@
#include <spng.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
#include "write_png.h"
#include "common.h"
static inline double linear_to_srgb(double x){
if (x <= 0.0) return 0.0;
@@ -10,40 +12,43 @@ static inline double linear_to_srgb(double x){
return 1.055 * pow(x, 1.0/2.4) - 0.055;
}
int buffer_normalize_srgb(double (*buffer)[3], int W, int H) {
int buffer_normalize_srgb(double *buffer, int W, int H) {
double max = 0;
for (int j = 0; j < H; j++) {
for (int i = 0; i < W; i++) {
for (int c = 0; c < 3; c++) {
if (max < buffer[j*W + i][c]) max = buffer[j*W + i][c];
if (max < buffer[color_index(i, j, c)]) max = buffer[color_index(i, j, c)];
}
}
}
printf("max in the buffer: %g\n", max);
if (max == 0) return 1;
for (int j = 0; j < H; j++) {
for (int i = 0; i < W; i++) {
for (int c = 0; c < 3; c++) {
buffer[j*W + i][c] /= max;
buffer[j*W+i][c] = linear_to_srgb(buffer[j*W+i][c]);
buffer[color_index(i, j, c)] /= max;
buffer[color_index(i, j, c)] = linear_to_srgb(buffer[color_index(i, j, c)]);
}
}
}
return 0;
}
int write_png(char *filename, double (*buffer)[3], int W, int H) {
int write_png(char *filename, double *buffer, int W, int H) {
buffer_normalize_srgb(buffer, W, H);
size_t bufsize = W*H*3;
uint8_t *img = (uint8_t *)malloc(bufsize);
printf("bufsize: %d\n", bufsize);
uint8_t *img = (uint8_t *)malloc(bufsize*sizeof(uint8_t));
if (!img) {return 1;}
for (int j = 0; j < H; j++) {
for (int i = 0; i < W; i++) {
for (int c = 0; c < 3; c++) {
int v = (int)lrint(buffer[j*W*i][c]);
int v = (int)lrint(buffer[color_index(i,j,c)]*255);
if (v < 0) v = 0;
if (v > 255) v = 255;
img[j*W*3+i*3+c] = (uint8_t) v;
img[color_index(i, j, c)] = (uint8_t) v;
printf("i: %d, j: %d, c:%d, buffer=%g, v=%d\n", i,j,c,buffer[color_index(i, j, c)],v);
}
}
}

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@@ -1,3 +1,3 @@
#include "common.h"
int write_png(char *filename, double (*buffer)[3], int W, int H);
int write_png(char *filename, double *buffer, int W, int H);