24 lines
421 B
C
24 lines
421 B
C
#include <stdio.h>
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#include "render.h"
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#include "write_png.h"
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int angle_to_pixel_white(double *angle, double *rgb) {
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rgb[0] = 1.0;
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rgb[1] = 1.0;
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rgb[2] = 1.0;
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return 0;
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}
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int main(){
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int W = 1;
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int H = 1;
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double w = 1;
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System system = {W, H, w, angle_to_pixel_white};
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double buffer[W*H][3];
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render(&system, buffer, 10000, 1.0/256, 1e-1);
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write_png("test_white.png", buffer, W, H);
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return 0;
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}
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