diff --git a/katrain/i18n/locales/en/LC_MESSAGES/katrain.mo b/katrain/i18n/locales/en/LC_MESSAGES/katrain.mo index 517500c..246353d 100644 Binary files a/katrain/i18n/locales/en/LC_MESSAGES/katrain.mo and b/katrain/i18n/locales/en/LC_MESSAGES/katrain.mo differ diff --git a/katrain/i18n/locales/en/LC_MESSAGES/katrain.po b/katrain/i18n/locales/en/LC_MESSAGES/katrain.po index 9a8fe5c..72393d1 100644 --- a/katrain/i18n/locales/en/LC_MESSAGES/katrain.po +++ b/katrain/i18n/locales/en/LC_MESSAGES/katrain.po @@ -594,7 +594,7 @@ msgstr "" "most 'max_points_lost' points and with at least 'min_visits', prefer moves " "that lose fewer points, settle own territory more (with importance " "settled_weight), settle opponent's territory more (importance settled_weight" -" * opponent fac), avoid tenuki (more than 5 spaces, importance " +" * opponent_fac), avoid tenuki (more than 5 spaces, importance " "tenuki_penalty), and avoid attachments (importance attachment_penalty). " "Weights can be negative to make it complicate the game instead, and wide " "root noise (in general settings) can be used to increase play according to " @@ -611,7 +611,7 @@ msgstr "" "rather than complex sabaki. Of moves that lose at most 'max_points_lost' " "points and with at least 'min_visits', prefer moves that lose fewer points, " "settle own stones more (with importance settled_weight), settle opponent's " -"stones more (importance settled_weight * opponent fac), avoid tenuki (more " +"stones more (importance settled_weight * opponent_fac), avoid tenuki (more " "than 5 spaces, importance tenuki_penalty), and avoid attachments (importance" " attachment_penalty). Weights can be negative to make it complicate the game" " instead, and wide root noise (in general settings) can be used to further " diff --git a/katrain/i18n/locales/ru/LC_MESSAGES/katrain.mo b/katrain/i18n/locales/ru/LC_MESSAGES/katrain.mo index db4d32f..7842556 100644 Binary files a/katrain/i18n/locales/ru/LC_MESSAGES/katrain.mo and b/katrain/i18n/locales/ru/LC_MESSAGES/katrain.mo differ diff --git a/katrain/i18n/locales/ru/LC_MESSAGES/katrain.po b/katrain/i18n/locales/ru/LC_MESSAGES/katrain.po index 7e306b3..a84f3d8 100644 --- a/katrain/i18n/locales/ru/LC_MESSAGES/katrain.po +++ b/katrain/i18n/locales/ru/LC_MESSAGES/katrain.po @@ -407,7 +407,7 @@ msgid "engine:max_time" msgstr "Максимальное время анализа" msgid "engine:wide_root_noise" -msgstr "Высокий уровень шума (увеличивает разнообразие рассматриваемых ходов)" +msgstr "Уровень шума (увеличивает разнообразие рассматриваемых ходов)" msgid "engine:wide_root_noise:hint" msgstr "" @@ -685,66 +685,56 @@ msgstr "Поискать альтернативные ходы" msgid "alternative analysis" msgstr "Поиск альтернативных ходов" -#. TODO - ignore moves if timer is on and less than this is used msgid "minimal time use" -msgstr "Minimal time use in byo-yomi (s)" +msgstr "Минимально потраченное время в бёёми (сек.)" -#. TODO msgid "move too fast" -msgstr "Think for at least {num} seconds before playing." +msgstr "Подумайте как минимум {num} секунд." -#. TODO - in minutes msgid "main time" -msgstr "Main time (min.)" +msgstr "Основное время (мин.)" -#. TODO msgid "aihelp:simple" msgstr "" -"Plays moves that lead to simplifying the board state. Of moves that lose at " -"most 'max_points_lost' points and with at least 'min_visits', prefer moves " -"that lose fewer points, settle own territory more (with importance " -"settled_weight), settle opponent's territory more (importance settled_weight" -" * opponent fac), avoid tenuki (more than 5 spaces, importance " -"tenuki_penalty), and avoid attachments (importance attachment_penalty). " -"Weights can be negative to make it complicate the game instead, and wide " -"root noise (in general settings) can be used to increase play according to " -"the style at the cost of strength. " +"Делает ходы, упрощающие позицию на доске. Из ходов, теряющих не более чем " +"'max_points_lost' очков и имеющих как минимум 'min_visits', предпочитает " +"ходы, укрепляющие собственную территорию (коэффициент settled_weight), " +"укрепляющие территорию оппонента (коэффициент settled_weight * " +"opponent_fac), избегает тэнуки (более 5 пунктов, коэффициент " +"tenuki_penalty), и избегает прилипаний (коэффициент attachment_penalty). " +"Коэффициенты могут быть отрицательными, чтобы напротив сделать игру сложнее." +" 'Уровень шума' (в 'Настройках системы') может быть использован для " +"увеличения вариативности игры за счёт небольшой потери силы. " -#. TODO msgid "ai:simple" -msgstr "Simple Style" +msgstr "Упрощающий стиль" -#. TODO - DEPRECATED msgid "aihelp:settle" msgstr "" -"Plays moves that lead to clarity on stones' status, favouring solid moves " -"rather than complex sabaki. Of moves that lose at most 'max_points_lost' " -"points and with at least 'min_visits', prefer moves that lose fewer points, " -"settle own stones more (with importance settled_weight), settle opponent's " -"stones more (importance settled_weight * opponent fac), avoid tenuki (more " -"than 5 spaces, importance tenuki_penalty), and avoid attachments (importance" -" attachment_penalty). Weights can be negative to make it complicate the game" -" instead, and wide root noise (in general settings) can be used to further " -"play according to the style at the cost of strength. " +"Делает ходы, ведущие к ясности в статусе камней, предпочитая надёжные ходы, " +"нежели сложное сабаки. Из ходов, теряющих не более чем 'max_points_lost' " +"очков и имеющих как минимум 'min_visits', предпочитает ходы, укрепляющие " +"собственную территорию (коэффициент settled_weight), укрепляющие территорию " +"оппонента (коэффициент settled_weight * opponent_fac), избегает тэнуки " +"(более 5 пунктов, коэффициент tenuki_penalty), и избегает прилипаний " +"(коэффициент attachment_penalty). Коэффициенты могут быть отрицательными, " +"чтобы напротив сделать игру сложнее. 'Уровень шума' (в 'Настройках системы')" +" может быть использован для увеличения вариативности игры за счёт небольшой " +"потери силы. " -#. TODO - DEPRECATED msgid "ai:settle" -msgstr "Settle Style" +msgstr "Надёжный стиль" -#. TODO - Analyze again but allow only nearby moves msgid "analysis:local" -msgstr "Find local responses" +msgstr "Найти локальные ответы" -#. TODO - status message msgid "local analysis" -msgstr "Searching for local responses" +msgstr "Поиск локальных ответов" -#. TODO - change komi etc in current game msgid "change current game" msgstr "" -"Update komi/rules\n" -"in active game" +"Изменить коми/правила\n" +"в текущей игре" -#. TODO - on move tree editing msgid "Make Main Branch" -msgstr "Make Main Branch" +msgstr "Сделать главной веткой"