ko translation fixes, stderr fixes
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@@ -158,7 +158,7 @@ class GameNode(SGFNode):
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if not self.parent or not single_move: # root
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return ""
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text = i18n._("move").format(number=self.depth) + ": {single_move.player} {single_move.gtp()}\n"
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text = i18n._("move").format(number=self.depth) + f": {single_move.player} {single_move.gtp()}\n"
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if self.analysis_ready:
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score = self.score
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if sgf:
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