1.11.1 (#520)
* certificate fix * Added a sound effect for the capturing of stones (#523) * fix cache missing * Fixes for some edge cases for the capturing sound effect (#526) * Added a sound effect for the capturing of stones * Fixed edge cases for the capturing sound effect * minor bug fix * Refactoring sounds for playing a move * simplify capture sound, upgrade black * fix handicap * fix stone sound bug, note on sleep deadlock * board rotation (#532) * implementation of the rotation of the board view and some refactoring (#531) * minor cleanup Co-authored-by: Patrick <63347771+Funkenschlag1@users.noreply.github.com> Co-authored-by: Sander Land <sander.land@cognite.com> Co-authored-by: Sander Land <sander@chatdesk.com> Co-authored-by: Patrick <63347771+Funkenschlag1@users.noreply.github.com> Co-authored-by: Sander Land <sander.land@cognite.com>
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@@ -373,6 +373,8 @@ class SGFNode:
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def place_handicap_stones(self, n_handicaps, tygem=False):
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board_size_x, board_size_y = self.board_size
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if min(board_size_x, board_size_y) < 3:
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return # No
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near_x = 3 if board_size_x >= 13 else min(2, board_size_x - 1)
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near_y = 3 if board_size_y >= 13 else min(2, board_size_y - 1)
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far_x = board_size_x - 1 - near_x
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