fix path
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@@ -409,14 +409,25 @@ class BadukPanWidget(Widget):
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self.active_pv_moves = []
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# hints or PV
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hint_moves = []
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if (
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katrain.analysis_controls.hints.active
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and not katrain.analysis_controls.policy.active
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and not game_ended
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):
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hint_moves = current_node.candidate_moves
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low_visits_threshold = katrain.config("trainer/low_visits",25)
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for i, move_dict in enumerate(hint_moves):
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elif katrain.controls.status_state[1] == STATUS_TEACHING: # show score hint for teaching undo
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hint_moves = [
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m
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for m in current_node.candidate_moves
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for c in current_node.children
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if c.move and c.auto_undo and c.move.gtp() == m["move"]
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]
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top_move_coords = None
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if hint_moves:
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low_visits_threshold = katrain.config("trainer/low_visits", 25)
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for move_dict in hint_moves:
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move = Move.from_gtp(move_dict["move"])
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if move.coords is not None:
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scale = HINT_SCALE
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@@ -438,7 +449,7 @@ class BadukPanWidget(Widget):
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Rectangle(
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pos=(self.gridpos_x[move.coords[0]] - evalsize, self.gridpos_y[move.coords[1]] - evalsize),
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size=(2 * evalsize, 2 * evalsize),
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source="katrain/img/topmove.png",
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source="img/topmove.png",
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)
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if self.trainer_config["text_point_loss"] and text_on:
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if move_dict["pointsLost"] < 0.05:
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@@ -454,19 +465,19 @@ class BadukPanWidget(Widget):
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font_name="Roboto",
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)
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if i == 0:
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if move_dict.get("order", 99) == 0:
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top_move_coords = move.coords
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Color(*TOP_MOVE_BORDER_COLOR)
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Line(
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circle=(
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self.gridpos_x[move.coords[0]],
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self.gridpos_y[move.coords[1]],
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self.stone_size * scale - 1.2,
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self.stone_size - dp(1.2),
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),
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width=dp(1.2),
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)
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# children of current moves in undo / review
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alpha = POLICY_ALPHA
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if katrain.analysis_controls.show_children.active:
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for child_node in current_node.children:
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points_lost = child_node.points_lost
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@@ -476,15 +487,29 @@ class BadukPanWidget(Widget):
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self.active_pv_moves.append(
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(move.coords, [move.gtp()] + child_node.candidate_moves[0]["pv"], current_node)
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)
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if move.coords != top_move_coords: # for contrast
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dashed_width = 18
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Color(*STONE_CONTRAST_COLORS[child_node.player])
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Line(
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circle=(
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self.gridpos_x[move.coords[0]],
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self.gridpos_y[move.coords[1]],
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self.stone_size - dp(1.2),
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),
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width=dp(1.2),
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)
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else:
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dashed_width = 10
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Color(*STONE_COLORS[child_node.player])
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for s in range(0, 360, 30):
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Line(
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circle=(
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self.gridpos_x[move.coords[0]],
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self.gridpos_y[move.coords[1]],
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self.stone_size - 1.2,
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self.stone_size - dp(1.2),
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s,
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s + 12,
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s + dashed_width,
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),
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width=dp(1.2),
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)
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