pv pass fix

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Sander Land committed 2020-05-31 23:43:59 +02:00
1 parent ef45db90b3
commit 8d2b49b424
2 files changed
+4 -3

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+3 -2
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@@ -473,10 +473,11 @@ class BadukPanWidget(Widget):
]
else:
board_coords = (self.gridpos_x[coords[0]], self.gridpos_y[coords[1]])
sizefac = 1
draw_circle(board_coords, self.stone_size, stone_color[move_player])
draw_circle(board_coords, self.stone_size*sizefac, stone_color[move_player])
Color(*stone_color[opp_player])
draw_text(pos=board_coords, text=str(i + 1), font_size=self.grid_size / 1.45, font_name="Roboto")
draw_text(pos=board_coords, text=str(i + 1), font_size=self.grid_size*sizefac / 1.45, font_name="Roboto")
def set_animating_pv(self, pv, node):
if node is not None and (