pv pass fix
This commit is contained in:
1 parent
ef45db90b3
commit
8d2b49b424
2 files changed
+4
-3
No files matched your search
@@ -473,10 +473,11 @@ class BadukPanWidget(Widget):
|
||||
]
|
||||
else:
|
||||
board_coords = (self.gridpos_x[coords[0]], self.gridpos_y[coords[1]])
|
||||
sizefac = 1
|
||||
|
||||
draw_circle(board_coords, self.stone_size, stone_color[move_player])
|
||||
draw_circle(board_coords, self.stone_size*sizefac, stone_color[move_player])
|
||||
Color(*stone_color[opp_player])
|
||||
draw_text(pos=board_coords, text=str(i + 1), font_size=self.grid_size / 1.45, font_name="Roboto")
|
||||
draw_text(pos=board_coords, text=str(i + 1), font_size=self.grid_size*sizefac / 1.45, font_name="Roboto")
|
||||
|
||||
def set_animating_pv(self, pv, node):
|
||||
if node is not None and (
|
||||
|
||||
Reference in new issue
Block a user