timer, simple fix

This commit is contained in:
Sander Land committed 2020-09-29 22:32:07 +02:00
1 parent f336bea3d0
commit 9dcbce32e6
6 files changed
+19 -13

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@@ -106,13 +106,15 @@ class BadukPanWidget(Widget):
return
katrain = self.katrain
if self.ghost_stone and ("button" not in touch.profile or touch.button == "left"):
current_node = self.katrain and self.katrain.game and self.katrain.game.current_node
game = self.katrain and self.katrain.game
current_node = game and self.katrain.game.current_node
if (
current_node
and not current_node.children
and not self.katrain.next_player_info.ai
and not self.katrain.controls.timer.paused
and self.katrain.play_analyze_mode == MODE_PLAY
and self.katrain.config("timer/main_time",0) * 60 - game.main_time_used <= 0
and current_node.time_used < self.katrain.config("timer/minimal_use", 0)
):
self.katrain.controls.set_status(