move sound
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44134abe48
commit
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2 files changed
+8
-8
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@@ -81,7 +81,7 @@ class GameNode(SGFNode):
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):
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engine.request_analysis(
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self,
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lambda result, partial_result: self.set_analysis(result, refine_move, find_alternatives, partial_result),
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callback=lambda result, partial_result: self.set_analysis(result, refine_move, find_alternatives, partial_result),
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priority=priority,
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visits=visits,
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analyze_fast=analyze_fast,
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+7
-7
@@ -175,7 +175,7 @@
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font_size: DESC_FONT_SIZE * 1.5
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text: i18n._('engine settings')
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BoxLayout:
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size_hint: 1,5
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size_hint: 1,6
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orientation: 'horizontal'
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GridLayout:
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cols: 2
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@@ -199,6 +199,11 @@
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input_property: "general/debug_level"
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helper_text: i18n._("general:debug_level:hint")
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helper_text_mode: "on_focus"
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DescriptionLabel:
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text: i18n._('count down sound')
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AnchorLayout:
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LabelledCheckBox:
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input_property: "timer/sound"
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SmallDescriptionLabel:
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text: i18n._('config file path')
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SmallDescriptionLabel:
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@@ -319,7 +324,7 @@
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<ConfigTimerPopup>:
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MDGridLayout:
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cols: 2
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rows: 5
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rows: 4
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spacing: 1.5 * CP_SPACING
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size_hint: 1,2.5
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DescriptionLabel:
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@@ -346,11 +351,6 @@
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LabelledIntInput:
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text: "0"
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input_property: "timer/minimal_use"
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DescriptionLabel:
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text: i18n._('count down sound')
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AnchorLayout:
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LabelledCheckBox:
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input_property: "timer/sound"
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AnchorLayout:
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size_hint: 1,1
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AutoSizedRoundedRectangleButton:
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