insert mode
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@@ -20,19 +20,19 @@ from kivymd.uix.floatlayout import MDFloatLayout
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from katrain.core.constants import (
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MODE_PLAY,
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OUTPUT_DEBUG,
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STATUS_TEACHING,
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OUTPUT_EXTRA_DEBUG,
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TOP_MOVE_OPTIONS,
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TOP_MOVE_NOTHING,
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STATUS_TEACHING,
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TOP_MOVE_DELTA_SCORE,
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TOP_MOVE_SCORE,
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TOP_MOVE_WINRATE,
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TOP_MOVE_DELTA_WINRATE,
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TOP_MOVE_NOTHING,
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TOP_MOVE_OPTIONS,
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TOP_MOVE_SCORE,
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TOP_MOVE_VISITS,
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TOP_MOVE_WINRATE,
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)
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from katrain.core.game import Move
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from katrain.core.lang import i18n
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from katrain.core.utils import evaluation_class, var_to_grid, format_visits
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from katrain.core.utils import evaluation_class, format_visits, var_to_grid
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from katrain.gui.kivyutils import BackgroundMixin, draw_circle, draw_text
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from katrain.gui.popups import I18NPopup, ReAnalyzeGamePopup
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from katrain.gui.style import *
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@@ -226,7 +226,10 @@ class BadukPanWidget(Widget):
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for i in range(board_size_y)
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]
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Color(1, 0.95, 0.8, 1) # image is a bit too light
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if katrain.game.insert_mode:
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Color(1, 1, 1, 0.75) # dreamy
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else:
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Color(1, 0.95, 0.8, 1) # image is a bit too light
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Rectangle(
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pos=(self.gridpos_x[0] - self.grid_size * 1.5, self.gridpos_y[0] - self.grid_size * 1.5),
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size=(self.grid_size * x_grid_spaces, self.grid_size * y_grid_spaces),
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