rank model
This commit is contained in:
1 parent
32074d6616
commit
f4f8f61084
6 files changed
+128
-36
No files matched your search
@@ -76,13 +76,18 @@ on the board, or not output details for them in SGFs,you can do so under 'Config
|
||||
|
||||
This section describes the available AIs, with strength based on their current OGS rankings using the default settings.
|
||||
|
||||
In the 'AI settings', settings with calibration are at the top and have a lighter color, changing these will show an estimate of rank.
|
||||
This estimate is reasonably accurate as long as you have not changed the other settings.
|
||||
|
||||
* Recommended options for serious play include:
|
||||
* **[9p+]** **KataGo** is full KataGo, above professional level. The analysis and feedback given is always based on this full strength KataGo AI.
|
||||
* **[15k - 3d]** **Calibrated Rank Bot** was calibrated on various bots (e.g. GnuGo and Pachi at different strength settings) to play a balanced game from the opening to the endgame without making serious (DDK) blunders. Further discussion can be found on [this](https://github.com/sanderland/katrain/issues/44) thread.
|
||||
* **[15k - 3d]** **Calibrated Rank Bot** was calibrated on various bots (e.g. GnuGo and Pachi at different strength settings) to play a balanced
|
||||
game from the opening to the endgame without making serious (DDK) blunders. Further discussion can be found
|
||||
[here](https://github.com/sanderland/katrain/issues/44) and [here](https://github.com/sanderland/katrain/issues/74).
|
||||
* **[~5k]** **ScoreLoss** is KataGo analyzing as usual, but
|
||||
choosing from potential moves depending on the expected score loss, leading to a varied style with mostly small mistakes.
|
||||
* **[~4d]** **Policy** uses the top move from the policy network (it's 'shape sense' without reading).
|
||||
* **[~4k]** **Policy Weighted** picks a random move weighted by the policy, leading to a varied style with mostly small mistakes, and occasional blunders due to a lack of reading.
|
||||
* **[~5d]** **Policy** uses the top move from the policy network (it's 'shape sense' without reading).
|
||||
* **[12k - 2d]** **Policy Weighted** picks a random move weighted by the policy, leading to a varied style with mostly small mistakes, and occasional blunders due to a lack of reading.
|
||||
* **[~8k]** **Blinded Policy** picks a number of moves at random and play the best move among them, being effectively 'blind' to part of the board each turn.
|
||||
* Options that are more on the 'fun and experimental' side include:
|
||||
* Variants of **Blinded Policy**, which use the same basic strategy, but with a twist.:
|
||||
|
||||
Reference in new issue
Block a user