Files
katrain-qt/katrain/gui/theme.py
T

226 lines
7.0 KiB
Python

def to_hexcol(kivycol):
return "#" + "".join(f"{round(c * 255):02x}" for c in kivycol[:3])
# basic colors
WHITE = [0.95, 0.95, 0.95, 1]
BLACK = [0.05, 0.05, 0.05, 1]
LIGHT_GREY = [0.7, 0.7, 0.7, 1]
GREY = [0.5, 0.5, 0.5, 1]
LIGHTER_GREY = [0.85, 0.85, 0.85, 1]
RED = [0.8, 0.1, 0.1, 1]
GREEN = [0.1, 0.8, 0.1, 1]
YELLOW = [0.8, 0.8, 0.1, 1]
ORANGE = [242 / 255, 96 / 255, 34 / 255, 1]
LIGHT_ORANGE = [1, 0.5, 0.25, 1]
BLUE = [0.3, 0.7, 0.9, 1]
class Theme:
# font
DEFAULT_FONT = "NotoSansCJKsc-Regular.otf"
INPUT_FONT_SIZE = 25 # sp
DESC_FONT_SIZE = 20 # sp
NOTES_FONT_SIZE = 18 # sp
# gui colors
BACKGROUND_COLOR = [36 / 255, 48 / 255, 62 / 255, 1]
BOX_BACKGROUND_COLOR = [46 / 255, 65 / 255, 88 / 255, 1]
LIGHTER_BACKGROUND_COLOR = [64 / 255, 85 / 255, 110 / 255, 1]
SCROLLBAR_COLOR = LIGHT_GREY
TEXT_COLOR = WHITE
SCORE_COLOR = BLUE # blue
WINRATE_COLOR = GREEN # green
POINTLOSS_COLOR = YELLOW # yellow
BUTTON_INACTIVE_COLOR = LIGHT_GREY
BUTTON_BORDER_COLOR = WHITE
BUTTON_TEXT_COLOR = WHITE
PAUSE_ACTIVE_COLOR = ORANGE
TIMER_TEXT_COLOR = GREEN
TIMER_TEXT_TIMEOUT_COLOR = ORANGE
CIRCLE_TEXT_COLORS = {"W": BLACK, "B": WHITE}
NOTES_TAB_FONT_COLOR = YELLOW
INFO_TAB_FONT_COLOR = WHITE
ERROR_BORDER_COLOR = RED
MENU_ITEM_FONT_COLOR = WHITE
MENU_ITEM_SHORTCUT_COLOR = LIGHT_GREY
PLAY_ANALYZE_TAB_COLOR = YELLOW
INPUT_FONT_COLOR = WHITE
MISTAKE_BUTTON_COLOR = [0.79, 0.06, 0.06, 1]
STAT_WORSE_COLOR = [0.8, 0.4, 0.2, 1]
STAT_BETTER_COLOR = [0.2, 0.5, 0.1, 1]
# gui spacing
RIGHT_PANEL_ASPECT_RATIO = 0.4 # W/H
CONTROLS_PANEL_ASPECT_RATIO = 13.5 # W/H
CONTROLS_PANEL_MIN_HEIGHT = 50
CONTROLS_PANEL_MAX_HEIGHT = 75 # dp
CP_SPACING = 6
CP_SMALL_SPACING = 3
CP_PADDING = 6
# textures
STONE_TEXTURE = {"B": "B_stone.png", "W": "W_stone.png"}
EVAL_DOT_TEXTURE = "dot.png"
LAST_MOVE_TEXTURE = "inner.png"
TOP_MOVE_TEXTURE = "topmove.png"
BOARD_TEXTURE = "board.png"
GRAPH_TEXTURE = "graph_bg.png"
# sounds
STONE_SOUNDS = [f"stone{i}.wav" for i in [1, 2, 3, 4, 5]]
CAPTURING_SOUND = "capturing.wav"
COUNTDOWN_SOUND = "countdownbeep.wav"
MINIMUM_TIME_PASSED_SOUND = "boing.wav"
MISTAKE_SOUNDS = []
# eval dots
EVAL_COLORS = {
"theme:normal": [
[0.447, 0.129, 0.42, 1],
[0.8, 0, 0, 1],
[0.9, 0.4, 0.1, 1],
[0.95, 0.95, 0, 1],
[0.67, 0.9, 0.18, 1],
[0.117, 0.588, 0, 1],
],
"theme:red-green-colourblind": [
[1, 0, 1, 1],
[1, 0, 0, 1],
[1, 0.5, 0, 1],
[1, 1, 0, 1],
[0, 1, 1, 1],
[0, 0, 1, 1],
],
}
EVAL_DOT_MAX_SIZE = 0.5
EVAL_DOT_MIN_SIZE = 0.25
# board theme
APPROX_BOARD_COLOR = [0.95, 0.75, 0.47, 1] # for drawing on top of / hiding what's under it
BOARD_COLOR_TINT = [1, 1, 1, 1] # multiplied by texture
HINT_TEXT_COLOR = BLACK
REGION_BORDER_COLOR = LIGHTER_BACKGROUND_COLOR
INSERT_BOARD_COLOR_TINT = [1, 1, 1, 0.6]
PASS_CIRCLE_COLOR = [0.45, 0.05, 0.45, 0.7]
PASS_CIRCLE_TEXT_COLOR = [0.85, 0.85, 0.85]
STONE_COLORS = {"B": BLACK, "W": WHITE}
NUMBER_COLOR = [0.85, 0.68, 0.40, 0.8]
NEXT_MOVE_DASH_CONTRAST_COLORS = {"B": LIGHTER_GREY, "W": GREY}
OUTLINE_COLORS = {"B": [0.3, 0.3, 0.3, 0.5], "W": [0.7, 0.7, 0.7, 0.5]}
PV_TEXT_COLORS = {"W": BLACK, "B": WHITE} # numbers in PV
# board
LINE_COLOR = [0, 0, 0, 1]
STARPOINT_SIZE = 0.1
BOARD_COLOR = [0.85, 0.68, 0.40, 1]
STONE_SIZE = 0.505 # texture edge is transparent
GHOST_ALPHA = 0.6
POLICY_ALPHA = 0.5
OWNERSHIP_COLORS = {"B": [0.0, 0.0, 0.10, 0.75], "W": [0.92, 0.92, 1.0, 0.800]}
OWNERSHIP_GAMMA = 1.33
STONE_MIN_ALPHA = 0.85 # the minimal alpha for dead/weak stones
TERRITORY_DISPLAY = "blended" # other possibilities are "marks", "blocks" or "shaded"
BLOCKS_THRESHOLD = 0.3 # in "blocks" mode, territory which is this likely to be
# a certain player's gets his color
STONE_MARKS = "weak" # all: always display marks on stones
# none: no marks on stones, indicate ownership by transparency only (if STONE_MIN_ALPHA < 1.0)
# weak: draw marks only on stones likely (>50%) to be captured
MARK_SIZE = 0.42 # stone mark size as fraction of stone size
HINTS_LO_ALPHA = 0.6
HINTS_ALPHA = 0.8
TOP_MOVE_BORDER_COLOR = [10 / 255, 200 / 255, 250 / 255, 1.0]
CHILD_SCALE = 0.95
HINT_SCALE = 0.98
UNCERTAIN_HINT_SCALE = 0.7
# ponder light
ENGINE_DOWN_COLOR = EVAL_COLORS["theme:normal"][1]
ENGINE_BUSY_COLOR = EVAL_COLORS["theme:normal"][2]
ENGINE_READY_COLOR = EVAL_COLORS["theme:normal"][-1]
ENGINE_PONDERING_COLOR = YELLOW
# info PV link
INFO_PV_COLOR = to_hexcol(YELLOW)
# graph
GRAPH_DOT_COLOR = [0.85, 0.3, 0.3, 1]
WINRATE_MARKER_COLOR = [0.05, 0.7, 0.05, 1]
SCORE_MARKER_COLOR = [0.2, 0.6, 0.8, 1]
# move tree
MOVE_TREE_LINE = LIGHT_GREY
MOVE_TREE_CURRENT = YELLOW
MOVE_TREE_SELECTED = RED
MOVE_TREE_INSERT_NODE_PARENT = GREEN
MOVE_TREE_INSERT_CURRENT = ORANGE
MOVE_TREE_INSERT_OTHER = LIGHT_ORANGE
MOVE_TREE_COLLAPSED = LIGHT_GREY
MOVE_TREE_STONE_OUTLINE_COLORS = {"W": BLACK, "B": WHITE}
# keyboard shortcuts
KEY_AI_MOVE = ["enter", "numpadenter"]
KEY_PASS = "p"
KEY_DEEPERANALYSIS_POPUP = "f2"
KEY_REPORT_POPUP = "f3"
KEY_TIMER_POPUP = "f5"
KEY_TEACHER_POPUP = "f6"
KEY_AI_POPUP = "f7"
KEY_CONFIG_POPUP = "f8"
KEY_CONTRIBUTE_POPUP = "f9"
KEY_TSUMEGO_FRAME = "f10"
KEY_NEW_GAME = "n"
KEY_SAVE_GAME = "s"
KEY_SAVE_GAME_AS = "d"
KEY_LOAD_GAME = "l"
KEY_SUBMIT_POPUP = ["enter", "numpadenter"]
KEY_ANALYSIS_CONTROLS_SHOW_CHILDREN = "q"
KEY_ANALYSIS_CONTROLS_EVAL = "w"
KEY_ANALYSIS_CONTROLS_HINTS = "e"
KEY_ANALYSIS_CONTROLS_POLICY = "r"
KEY_ANALYSIS_CONTROLS_OWNERSHIP = "t"
KEY_ANALYZE_EXTRA_EXTRA = "a"
KEY_ANALYZE_EXTRA_EQUALIZE = "s"
KEY_ANALYZE_EXTRA_SWEEP = "d"
KEY_ANALYZE_EXTRA_ALTERNATIVE = "f"
KEY_SELECT_BOX = "g"
KEY_RESET_ANALYSIS = "h"
KEY_INSERT_MODE = "i"
KEY_SELFPLAY_TO_END = "l"
KEY_STOP_ANALYSIS = "escape"
KEY_TOGGLE_CONTINUOUS_ANALYSIS = "spacebar"
KEY_TOGGLE_MOVENUM = "m"
KEY_COPY = "c"
KEY_PASTE = "v"
KEY_NAV_BRANCH_DOWN = "down"
KEY_NAV_BRANCH_UP = "up"
KEY_NAV_NEXT = ["right", "x"]
KEY_NAV_PREV = ["left", "z"]
KEY_NAV_GAME_START = "home"
KEY_NAV_GAME_END = "end"
KEY_NAV_PREV_BRANCH = "b"
KEY_NAV_MISTAKE = "n"
KEY_MOVE_TREE_DELETE_SELECTED_NODE = "delete"
KEY_MOVE_TREE_MAKE_SELECTED_NODE_MAIN_BRANCH = "pageup"
KEY_MOVE_TREE_TOGGLE_SELECTED_NODE_COLLAPSE = "c"
KEY_PAUSE_TIMER = ["pause", "break", "f15"]
KEY_TOGGLE_COORDINATES = "k"
KEY_ZEN = ["`", "~", "f12"]
KEY_PAUSE_CONTRIBUTE = KEY_PAUSE_TIMER
KEY_STOP_CONTRIBUTING = KEY_STOP_ANALYSIS