Files
katrain-qt/core/engine.py
T
2020-05-01 19:01:26 +02:00

162 lines
6.7 KiB
Python

import json
import shlex
import subprocess
import sys
import threading
import time
from typing import Callable, Optional
from core.common import OUTPUT_DEBUG, OUTPUT_ERROR, OUTPUT_EXTRA_DEBUG
from core.game_node import GameNode
class EngineDiedException(Exception):
pass
class KataGoEngine:
"""Starts and communicates with the KataGO analysis engine"""
# TODO: we don't support suicide in game.py, so no "tt": "tromp-taylor", "nz": "new-zealand"
RULESETS = {"jp": "japanese", "cn": "chinese", "ko": "korean", "aga": "aga"}
RULESETS.update({v: v for v in RULESETS.values()})
@staticmethod
def get_rules(node):
return KataGoEngine.RULESETS.get(str(node.ruleset).lower(), "japanese")
def __init__(self, katrain, config):
self.katrain = katrain
self.command = f"{config['katago']} analysis -model {config['model']} -config {config['config']} -analysis-threads {config['threads']}"
if "win" not in sys.platform:
self.command = shlex.split(self.command)
self.queries = {} # outstanding query id -> start time and callback
self.config = config
self.query_counter = 0
self.katago_process = None
self.base_priority = 0
self._lock = threading.Lock()
self.start()
self.analysis_thread = threading.Thread(target=self._analysis_read_thread, daemon=True).start()
def start(self):
try:
self.katrain.log(f"Starting KataGo with {self.command}", OUTPUT_DEBUG)
self.katago_process = subprocess.Popen(self.command, stdin=subprocess.PIPE, stdout=subprocess.PIPE)
except FileNotFoundError:
self.katrain.log(
f"Starting kata with command '{self.command}' failed. If you are on Mac or Linux, please change the settings or configuration file (config.json) to point to the correct KataGo executable.",
OUTPUT_ERROR,
)
def on_new_game(self):
self.base_priority += 1
self.queries = {}
def restart(self):
self.queries = {}
self.shutdown(finish=False)
self.start()
def shutdown(self, finish=False):
process = self.katago_process
if finish and process:
while self.queries and process.poll() is None:
time.sleep(0.1)
if process:
process.terminate()
self.katago_process = None
def is_idle(self):
return not self.queries
def _analysis_read_thread(self):
while self.katago_process is not None:
try:
line = self.katago_process.stdout.readline()
except OSError as e:
raise EngineDiedException(f"Engine died unexpectedly without sending output, possibly due to out of memory: {e}")
if b"Uncaught exception" in line:
self.katrain.log(f"KataGo Engine Failed: {line.decode()}", OUTPUT_ERROR)
if not line:
continue
analysis = json.loads(line)
if analysis["id"] in self.queries:
query_id = analysis["id"]
callback, error_callback, start_time, next_move = self.queries[query_id]
else:
self.katrain.log(f"Query result {analysis['id']} discarded -- recent new game?", OUTPUT_DEBUG)
continue
if "error" in analysis:
if error_callback:
error_callback(analysis)
elif not (next_move and "Illegal move" in analysis["error"]): # sweep
self.katrain.log(f"{analysis} received from KataGo", OUTPUT_ERROR)
continue
else:
callback, error_callback, start_time, next_move = self.queries[query_id]
time_taken = time.time() - start_time
self.katrain.log(f"[{time_taken:.1f}][{analysis['id']}] KataGo Analysis Received: {analysis.keys()}", OUTPUT_DEBUG)
self.katrain.log(line, OUTPUT_EXTRA_DEBUG)
del self.queries[query_id]
try:
callback(analysis)
except Exception as e:
self.katrain.log(f"Error in engine callback for query {query_id}: {e}", OUTPUT_ERROR)
if getattr(self.katrain, "update_state", None): # easier mocking etc
self.katrain.update_state()
def send_query(self, query, callback, error_callback, next_move=None):
with self._lock:
self.query_counter += 1
if "id" not in query:
query["id"] = f"QUERY:{str(self.query_counter)}"
self.queries[query["id"]] = (callback, error_callback, time.time(), next_move)
if self.katago_process:
self.katrain.log(f"Sending query {query['id']}: {str(query)}", OUTPUT_DEBUG)
try:
self.katago_process.stdin.write((json.dumps(query) + "\n").encode())
self.katago_process.stdin.flush()
except OSError as e:
self.katrain.log(f"Engine died unexpectedly, possibly due to out of memory: {e}", OUTPUT_ERROR)
return # do not raise, since
def request_analysis(
self,
analysis_node: GameNode,
callback: Callable,
error_callback: Optional[Callable] = None,
visits: int = None,
analyze_fast: bool = False,
time_limit=True,
priority: int = 0,
ownership: Optional[bool] = None,
next_move=None,
):
moves = [m for node in analysis_node.nodes_from_root for m in node.move_with_placements]
if next_move:
moves.append(next_move)
if ownership is None:
ownership = self.config["_enable_ownership"] and not next_move
if visits is None:
visits = self.config["max_visits"]
if analyze_fast and self.config.get("fast_visits"):
visits = self.config["fast_visits"]
size_x, size_y = analysis_node.board_size
query = {
"rules": self.get_rules(analysis_node),
"priority": self.base_priority + priority,
"analyzeTurns": [len(moves)],
"maxVisits": visits,
"komi": analysis_node.komi,
"boardXSize": size_x,
"boardYSize": size_y,
"includeOwnership": ownership,
"includePolicy": not next_move,
"moves": [[m.player, m.gtp()] for m in moves],
"overrideSettings": {"maxTime": self.config["max_time"] if time_limit else 1000.0}
# "overrideSettings": {"playoutDoublingAdvantage": 3.0, "playoutDoublingAdvantagePla": 'BLACK' if not moves or moves[-1].player == 'W' else "WHITE"}
}
self.send_query(query, callback, error_callback, next_move)