Files
katrain-qt/katrain/gui/widgets/graph.py
T
2020-06-05 23:40:09 +02:00

111 lines
4.6 KiB
Python

import math
from kivy.properties import BooleanProperty, ListProperty, NumericProperty, Clock
from katrain.gui.kivyutils import BackgroundMixin
class ScoreGraph(BackgroundMixin):
show_score = BooleanProperty(True)
show_winrate = BooleanProperty(True)
nodes = ListProperty([])
score_points = ListProperty([])
winrate_points = ListProperty([])
score_dot_pos = ListProperty([0, 0])
winrate_dot_pos = ListProperty([0, 0])
highlighted_index = NumericProperty(None)
highlight_size = NumericProperty(6)
score_scale = NumericProperty(5)
winrate_scale = NumericProperty(5)
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.bind(pos=self.update_graph, size=self.update_graph)
def initialize_from_game(self, root):
self.nodes = [root]
node = root
while node.children:
node = node.favourite_child
self.nodes.append(node)
self.highlighted_index = 0
def show_graphs(self, keys):
self.show_score = keys["score"]
self.show_winrate = keys["winrate"]
def update_graph(self, *args):
nodes = self.nodes
if nodes:
score_values = [n.score if n and n.score else math.nan for n in nodes]
score_nn_values = [n.score for n in nodes if n and n.score]
score_values_range = min(score_nn_values or [0]), max(score_nn_values or [0])
winrate_values = [(n.winrate - 0.5) * 100 if n and n.winrate else math.nan for n in nodes]
winrate_nn_values = [(n.winrate - 0.5) * 100 for n in nodes if n and n.winrate]
winrate_values_range = min(winrate_nn_values or [0]), max(winrate_nn_values or [0])
score_granularity = 5
winrate_granularity = 10
self.score_scale = (
max(math.ceil(max(-score_values_range[0], score_values_range[1]) / score_granularity), 1)
* score_granularity
)
self.winrate_scale = (
max(math.ceil(max(-winrate_values_range[0], winrate_values_range[1]) / winrate_granularity), 1)
* winrate_granularity
)
xscale = self.width / max(len(score_values) - 1, 15)
available_height = self.height
score_line_points = [
[
self.pos[0] + i * xscale,
self.pos[1] + self.height / 2 + available_height / 2 * (val / self.score_scale),
]
for i, val in enumerate(score_values)
]
winrate_line_points = [
[
self.pos[0] + i * xscale,
self.pos[1] + self.height / 2 + available_height / 2 * (val / self.winrate_scale),
]
for i, val in enumerate(winrate_values)
]
self.score_points = sum(score_line_points, [])
self.winrate_points = sum(winrate_line_points, [])
if self.highlighted_index is not None:
self.highlighted_index = min(self.highlighted_index, len(score_values) - 1)
score_dot_point = score_line_points[self.highlighted_index]
winrate_dot_point = winrate_line_points[self.highlighted_index]
if math.isnan(score_dot_point[1]):
score_dot_point[1] = (
self.pos[1]
+ self.height / 2
+ available_height / 2 * ((score_nn_values or [0])[-1] / self.score_scale)
)
self.score_dot_pos = [c - self.highlight_size / 2 for c in score_dot_point]
if math.isnan(winrate_dot_point[1]):
winrate_dot_point[1] = (
self.pos[1]
+ self.height / 2
+ available_height / 2 * ((winrate_nn_values or [0])[-1] / self.winrate_scale)
)
self.winrate_dot_pos = [c - self.highlight_size / 2 for c in winrate_dot_point]
def update_value(self, node):
self.highlighted_index = index = node.depth
self.nodes.extend([None] * max(0, index - (len(self.nodes) - 1)))
self.nodes[index] = node
if index + 1 < len(self.nodes) and (node is None or self.nodes[index + 1] not in node.children):
self.nodes = self.nodes[: index + 1] # on branch switching, don't show history from other branch
if index == len(self.nodes) - 1: # possibly just switched branch
while node.children: # add children back
node = node.children[0]
self.nodes.append(node)
Clock.schedule_once(self.update_graph,0)