495 lines
14 KiB
Plaintext
495 lines
14 KiB
Plaintext
#:kivy 1.11.0
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#:import ew kivy.uix.effectwidget
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<StyledButton>:
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text_color: 0.95,0.95,0.95,1
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button_color: 0.21, 0.28, 0.31, 1
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button_color_down: (*[c/2 for c in self.button_color[:3]],1)
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margin: (2,1)
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bold: False
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font_size: self.size[1] * 0.35
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radius: 10
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# dont set these
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disabled_mask: (0.5,0.5,0.5,1) if self.disabled else (1,1,1,1)
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color: self.disabled_mask if self.disabled else self.text_color
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background_color: 0,0,0,0
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background_normal: ''
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face_color: [c*m for c,m in zip(self.button_color if root.state=='normal' else self.button_color_down,self.disabled_mask)]
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canvas.before:
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Color:
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rgba: root.face_color or [0,0,0,0]
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RoundedRectangle:
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size: self.size[0]-2*self.margin[0],self.size[1]-2*self.margin[1]
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pos: (self.pos[0]+self.margin[0],self.pos[1]+self.margin[1])
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radius: (root.radius or 0,)
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<StyledToggleButton@ToggleButton>:
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color: 1,1,1,1
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button_color: 0.21, 0.28, 0.31, 1
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button_color_down: (*[c/2 for c in self.button_color[:3]],1)
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margin: (1,1)
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bold: True
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font_size: self.size[1] * 0.45
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radius: self.size[1]/3
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# dont set these
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disabled_mask: (0.5,0.5,0.5,1) if self.disabled else (1,1,1,1)
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background_color: 0,0,0,0
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background_normal: ''
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face_color: [c*m for c,m in zip(self.button_color if root.state=='normal' else self.button_color_down,self.disabled_mask)]
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canvas.before:
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Color:
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rgba: root.face_color or [0,0,0,0]
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RoundedRectangle:
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size: self.size[0]-2*self.margin[0],self.size[1]-2*self.margin[1]
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pos: (self.pos[0]+self.margin[0],self.pos[1]+self.margin[1])
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radius: (root.radius or 0,root.radius or 0,0,0)
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<StyledIconButton@StyledButton>
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button_color: 0.71, 0.78, 0.81, 1
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icon_margin: 0.15 * self.size[0]
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icon: 'missing.png'
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icon_size: min(self.size[0]-2*self.margin[0]-2*self.icon_margin,self.size[1]-2*self.margin[1]-2*self.icon_margin)
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#EffectWidget: effects: [ew.FXAAEffect()]
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Image:
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size: (root.icon_size or 0,root.icon_size or 0) # square
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pos: [root.pos[i] + (root.size[i] - root.icon_size)/2 for i in [0,1]] if root.icon_size else [0,0]
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source: root.icon
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<DarkLabel@Label>:
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color: (0.05,0.05,0.05,1)
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<LargeLabel@DarkLabel>:
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bold: True
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<CheckBox>
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color: (0.05,0.05,0.05,1)
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<LabelledCheckBox>
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color: (0.95,0.95,0.95,1)
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<CheckBoxHintLabel@ButtonBehavior+DarkLabel>:
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halign: 'center'
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valign: 'center'
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<CheckBoxHint>
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orientation: 'vertical'
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checkbox: checkbox
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label: label
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text: ''
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default_active: False
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position: (0,0)
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CheckBoxHintLabel:
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size_hint: 1,0.45 if root.orientation=='vertical' else (0.8,1)
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font_size: root.height * 0.2 if root.orientation=='vertical' else root.height
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text: root.text
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on_press: if not checkbox.disabled: checkbox._do_press()
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id: label
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CheckBox:
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size_hint: 1,0.55 if root.orientation=='vertical' else (0.2,1)
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id: checkbox
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on_active: root.dispatch('on_active')
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active: root.default_active
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<BWCheckBoxHint>
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black: black
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white: white
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label: label
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orientation: 'vertical'
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text: ''
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default_active: False
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CheckBoxHintLabel:
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size_hint: 1,0.2
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id: label
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text: root.text
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font_size: self.height
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on_press: if not white.disabled: white._do_press(); black._do_press()
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CheckBox:
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size_hint: 1,0.4
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id: black
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active: root.default_active
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on_active: root.dispatch('on_active')
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CheckBox:
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size_hint: 1,0.4
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id: white
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active: root.default_active
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on_active: root.dispatch('on_active')
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# TODO no need for this anymore
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<CensorableLabel>
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orientation: 'horizontal'
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text: ''
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label: ''
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CheckBoxHintLabel:
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size_hint: 0.6,1
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text: root.label
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font_size: self.height * 0.6
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on_press: value.opacity = 1 if value.opacity==0 else 0
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DarkLabel:
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size_hint: 0.4,1
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text: root.text
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font_size: self.height * 0.6
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id: value
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bold: True
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<BaseCircleWithText@DarkLabel>
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text: ''
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color: 0.95,0.95,0.95,1
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font_size: min(self.height,self.width) * 0.6
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halign: 'center'
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valign: 'center'
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bold: True
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<BlackCircleWithText@BaseCircleWithText>
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canvas.before:
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Color:
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rgba: 0.05,0.05,0.05,1
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Ellipse:
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pos: self.pos[0] + self.width/2 - min(self.height,self.width) * 0.48, self.pos[1] + self.height/2 - min(self.height,self.width) * 0.48
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size: min(self.height,self.width) * 0.96, min(self.height,self.width) * 0.96
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<WhiteCircleWithText@BaseCircleWithText>
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color: 0.05,0.05,0.05,1
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canvas.after:
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Color:
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rgba: 0.05,0.05,0.05,1
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Line:
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circle: self.pos[0] + self.width/2, self.pos[1] + self.height/2, min(self.height,self.width)*0.45
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width: 1.1
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<CensorableScoreLabel>
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orientation: 'horizontal'
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text: ''
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label: ''
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black: black
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white: white
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BlackCircleWithText:
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id: black
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size_hint: 0.15,1
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text: '0'
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CheckBoxHintLabel:
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size_hint: 0.3,1
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text: root.label
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font_size: self.height * 0.6
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on_press: value.opacity = 1 if value.opacity==0 else 0
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WhiteCircleWithText:
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id: white
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size_hint: 0.15,1
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text: '0'
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DarkLabel:
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size_hint: 0.4,1
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text: root.text
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font_size: self.height * 0.6
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id: value
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bold: True
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<LoadSGFPopup>:
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fast: fast
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rewind: rewind
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filesel: filesel
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orientation: 'vertical'
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Label:
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text: root.filesel.path
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size_hint: 1,0.05
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halign: 'left'
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FileChooserListView:
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id: filesel
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multiselect: False
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filters: ["*.sgf"]
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path: "."
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size_hint: 1,0.88
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BoxLayout:
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orientation: 'horizontal'
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size_hint: 1,0.07
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canvas.before:
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Color:
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rgb: 0.4, 0.4, 0.4
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Rectangle:
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pos: self.pos
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size: self.size
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Label:
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text: "Analyze Extra Fast"
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size_hint: 0.45,1
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halign: 'right'
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CheckBox:
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id: fast
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color: (0.95, 0.95, 0.95)
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size_hint: 0.05,1
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Label:
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text: "Rewind to Start"
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halign: 'right'
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size_hint: 0.45,1
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CheckBox:
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id: rewind
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active: True
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color: (0.95, 0.95, 0.95)
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size_hint: 0.05,1
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<NewGamePopup>
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orientation: 'vertical'
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rules_spinner: rules_spinner
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BoxLayout:
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size_hint: 1, 0.9
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orientation: 'horizontal'
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GridLayout:
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size_hint: 0.5, 1
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rows: 10
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cols: 2
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Label:
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text: "Size"
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size_hint: 0.5, 0.1
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LabelledIntInput:
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text: '19'
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size_hint: 0.5, 0.1
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input_property: 'SZ'
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Label:
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text: "Handicap"
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size_hint: 0.5, 0.1
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LabelledIntInput:
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text: '0'
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size_hint: 0.5, 0.1
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input_property: 'HA'
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Label:
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text: "Komi"
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size_hint: 0.5, 0.1
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LabelledFloatInput:
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text: '6.5'
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size_hint: 0.5, 0.1
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input_property: 'KM'
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Label:
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text: "Ruleset"
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size_hint: 0.5, 0.1
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LabelledSpinner:
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size_hint: 0.5, 0.1
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input_property: 'RU'
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id: rules_spinner
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Label:
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text: " "
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size_hint: 0.5, 0.6
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GridLayout:
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size_hint: 0.5, 1
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rows: 10
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cols: 2
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StyledButton:
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size_hint: 0.5, 0.1
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text: 'Start Game'
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on_press: root.new_game()
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<BadukPanWidget>:
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size: self.parent.height, self.parent.height
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engine: self.parent.controls
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<Controls>
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orientation: 'vertical'
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info: info
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win_rate: win_rate
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points_lost: points_lost
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score: score
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hints: hints
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ownership: ownership
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eval: eval
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ai_balance: ai_balance
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ai_auto: ai_auto
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ai_fast: ai_fast
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ai_lock: ai_lock
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ai_move: ai_move
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auto_undo: auto_undo
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katrain: self.parent
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BoxLayout:
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size_hint: 1,0.05
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orientation: 'horizontal'
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StyledToggleButton:
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text: 'Analyze'
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id: analyze_tab_button
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state: 'down'
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group: 'tabs'
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on_press:
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analyze_tab.size_hint[0] = 1
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analyze_tab.opacity = 1
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play_tab.size_hint_x = None
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play_tab.width = 0
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play_tab.opacity = 0
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print(play_tab,play_tab.size_hint,analyze_tab.size_hint)
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StyledToggleButton:
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text: 'Play'
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group: 'tabs'
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on_press:
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play_tab.size_hint[0] = 1
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play_tab.opacity = 1
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analyze_tab.size_hint_x = None
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analyze_tab.width = 0
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analyze_tab.opacity = 0
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print(play_tab.size_hint,analyze_tab.size_hint)
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BoxLayout:
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size_hint: 1,0.25
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orientation: 'horizontal'
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BoxLayout:
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size_hint: 1,1
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id: analyze_tab
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orientation: 'vertical'
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GridLayout:
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cols: 7
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rows: 1
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size_hint: 1, 0.25
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Label:
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size_hint: 0.01, 1
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BoxLayout:
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orientation: 'vertical'
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size_hint: 0.1, 0.5
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Label:
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size_hint: 1, 0.2
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BlackCircleWithText:
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text: 'B'
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WhiteCircleWithText:
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text: 'W'
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BWCheckBoxHint:
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size_hint: 0.2, 0.5
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id: eval
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text: 'all eval'
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default_active: False
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on_active: root.parent.update_state()
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BWCheckBoxHint:
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size_hint: 0.2, 0.5
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id: hints
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text: 'top move'
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on_active: root.parent.update_state()
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BWCheckBoxHint:
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size_hint: 0.2, 0.5
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id: auto_undo
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text: 'undo'
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on_active: root.parent.update_state()
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CheckBoxHint:
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size_hint: 0.2, 0.5
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id: ownership
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text: 'show\nowner'
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on_active: root.parent.update_state()
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CheckBoxHint:
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size_hint: 0.2, 0.5
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id: policy
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text: 'show\npolicy'
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on_active: root.parent.update_state()
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LargeLabel:
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text: 'graph?'
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size_hint: 1,0.75
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CensorableLabel:
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id: win_rate
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size_hint: 1, 0.15
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label: 'Win rate'
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text: '...'
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CensorableScoreLabel:
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id: score
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size_hint: 1, 0.15
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label: 'Score'
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text: '...'
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CensorableLabel:
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id: points_lost
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size_hint: 1, 0.15
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label: 'Point loss'
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text: '...'
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BoxLayout:
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orientation: 'vertical'
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size_hint: 0,1
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opacity: 0
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id: play_tab
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GridLayout:
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cols: 4
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rows: 1
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size_hint: 1, 0.1
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BoxLayout:
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orientation: 'vertical'
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size_hint: 0.1, 0.5
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Label:
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size_hint: 1, 0.2
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BlackCircleWithText:
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text: 'B'
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WhiteCircleWithText:
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text: 'W'
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BWCheckBoxHint:
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text: 'ai'
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id: ai_auto
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default_active: False
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size_hint: 0.25, 1
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CheckBoxHint:
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size_hint: 0.25, 1
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text: 'fast'
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id: ai_fast
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default_active: True
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CheckBoxHint:
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size_hint: 0.25, 1
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text: 'balance\nscore'
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id: ai_balance
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default_active: False
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GridLayout:
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cols: 4
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rows: 1
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size_hint: 1, 0.1
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StyledButton:
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id: ai_move
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size_hint: 0.5, 0.5
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text: ' AI\nMove'
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on_press: root.katrain("ai_move")
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CheckBoxHint:
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size_hint: 0.25, 1
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text: 'lock\nAI'
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id: ai_lock
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on_active: self.checkbox.disabled = analyze_tab_button.disabled = ai_auto.white.checkbox = ai_auto.black.checkbox = ai_move.disabled = True
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LargeLabel:
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text: 'free real estate'
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size_hint: 1,0.5
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GridLayout:
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cols: 2
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rows: 1
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size_hint: 1, 0.05
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StyledButton:
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id: undo
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text: 'Undo'
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on_press: root.katrain("undo")
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default_active: True
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StyledButton:
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text: 'Pass'
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on_press: root.katrain("play",(None,None))
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TextInput:
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id: info
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size_hint: 1, 0.2
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valign: 'middle'
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BoxLayout:
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orientation: 'horizontal'
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size_hint: 1, None
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height: self.width * 0.25
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StyledIconButton:
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icon: 'img/flaticon/go-game.png'
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size_hint: 0.25, 1
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on_press: root.katrain("new-game-popup")
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StyledIconButton:
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icon: 'img/flaticon/open-folder.png'
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size_hint: 0.25, 1
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on_press: root.katrain("analyze-sgf-popup")
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StyledIconButton:
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icon: 'img/flaticon/bar.png'
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size_hint: 0.25, 1
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on_press: root.katrain('output-sgf')
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StyledIconButton:
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icon: 'img/flaticon/gears.png'
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size_hint: 0.25, 1
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on_press: root.katrain('config-popup')
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<KaTrainGui>:
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board_gui: board_gui
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controls: controls
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canvas.before:
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Color:
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rgba: 0.95, 0.95, 0.95, 1
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Rectangle:
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pos: self.pos
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size: root.size
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BadukPanWidget:
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id: board_gui
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size_hint: 1 - controls.size_hint[0], 1
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Controls:
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id: controls
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size_hint: max(0.25,(root.width - root.height)/root.width), 1
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