Files
katrain-qt/katrain.kv
T
2020-04-26 23:39:24 +02:00

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#:kivy 1.11.0
#:import ew kivy.uix.effectwidget
#:set PLAYER_MODES ['Human', 'Teach','AI:']
#:set PLAYER_MODE_VALUES ['human','human+undo','ai']
#:set BUTTON_COLOR [0.23, 0.30, 0.35, 1]
#:set ICON_BUTTON_COLOR [0.71, 0.78, 0.81, 1]
#:set BOARD_COLOR [0.85, 0.68, 0.40,1]
#:set GRAPH_DOT_COLOR [0.85, 0.3, 0.3,1]
#:set BLACK [0.05,0.05,0.05,1]
#:set WHITE [0.95,0.95,0.95,1]
#:set GREY [0.5,0.5,0.5,1]
<StyledButton>:
color: WHITE
font_size: self.size[1] * 0.45
radius: (self.size[1]/7,)
button_color: BUTTON_COLOR
button_color_down: [0.105, 0.14, 0.155, 1]
button_color_highlight: [(a+b)/2 for a,b in zip(self.button_color,self.button_color_down)]
background_color: 0,0,0,0
background_normal: ''
canvas.before:
Color:
rgba: self.button_color if root.state=='normal' else self.button_color_down
RoundedRectangle:
size: self.size[0],self.size[1]
pos: (self.pos[0],self.pos[1])
radius: root.radius
<StyledSpinnerOption@SpinnerOption>:
font_size: self.size[1] * 0.33
background_color: BUTTON_COLOR
background_normal: ''
color: WHITE
<StyledSpinner>:
text: self.values[0] if self.values else ''
font_size: self.size[1] * 0.33
sync_height: True
background_color: [*[c*255/88 for c in BUTTON_COLOR[:3]], 1] # compensate for texture
option_cls: 'StyledSpinnerOption'
<StyledToggleButton>:
max_lines: 1
<StyledTabButton@StyledToggleButton>:
bold: True
radius: (self.size[1]/3,self.size[1]/3,0,0)
<ToggleButtonContainer>:
<LabelledTextInput>:
padding: 7, 0.1*self.size[1]
font_size: 0.5*self.size[1]
<StyledIconButton@StyledButton>:
button_color: ICON_BUTTON_COLOR
icon_margin: 0.15 * self.size[0]
icon: ''
icon_size: min(self.size[0]-2*self.icon_margin,self.size[1]-2*self.icon_margin)
Image:
size: (root.icon_size or 0,root.icon_size or 0) # square
pos: [root.pos[i] + (root.size[i] - root.icon_size)/2 for i in [0,1]] if root.icon_size else [0,0]
source: root.icon
mipmap: True
<TransparentIconButton@Button>:
background_normal: ''
background_color: (0,0,0,0)
icon_size: min(self.size[0],self.size[1])
icon: ''
Image:
size: (root.icon_size or 0,root.icon_size or 0) # square
pos: [root.pos[i] + (root.size[i] - root.icon_size)/2 for i in [0,1]] if root.icon_size else [0,0]
source: root.icon
mipmap: True
<DarkLabel>:
color: BLACK
text_size: self.size # don't overflow these
halign: 'center'
valign: 'center'
<ScaledLightLabel>: # popups
color: WHITE
font_size: 0.45*self.size[1]
<LightHelpLabel>:
font_size: self.size[1]/10
halign: 'center'
valign: 'center'
multiline: True
<LabelledTextArea>
font_size: 0.2*self.size[1]
<BoxedDarkLabel@Label>:
halign: 'left'
valign: 'top'
canvas.before:
Color:
rgba: BLACK
Line:
rectangle: [self.pos[0],self.pos[1]+1,self.width-1,self.height]
width:1.5
<LargeLabel@DarkLabel>:
bold: True
<CheckBox>:
color: BLACK
<LabelledCheckBox>:
color: WHITE
<CheckBoxHintLabel@Label>:
font_size: 0.4*self.size[1]
color: BLACK
halign: 'center'
valign: 'center'
size: self.texture_size
<ClickableLabel@DarkLabel+ButtonBehavior>:
font_size: dp(12)
color: BLACK
halign: 'center'
valign: 'center'
size: self.texture_size
<CensorableLabel>:
orientation: 'horizontal'
text: ''
label: ''
ClickableLabel:
size_hint: 0.6,None
height: self.font_size * 1.5
id: desc
text: root.label
font_size: dp(20)
on_press: value.opacity = 1 if value.opacity==0 else 0
DarkLabel:
size_hint: 0.4,None
text: root.text
height: desc.height
font_size: desc.font_size
id: value
bold: True
<BaseCircleWithText>:
text: ''
color: WHITE
font_size: min(self.height,self.width) * 0.6 / (0.5 + 0.5 * len(self.text))
halign: 'center'
valign: 'center'
bold: True
<BlackCircleWithText@BaseCircleWithText>:
canvas.before:
Color:
rgba: BLACK
Ellipse:
pos: self.pos[0] + self.width/2 - min(self.height,self.width) * root.radius, self.pos[1] + self.height/2 - min(self.height,self.width) * root.radius
size: min(self.height,self.width) * 2 * root.radius, min(self.height,self.width) * 2* root.radius
<WhiteCircleWithText@BaseCircleWithText>:
color: BLACK
outline: True
canvas.before:
Color:
rgba: WHITE
Ellipse:
pos: self.pos[0] + self.width/2 - min(self.height,self.width) * root.radius, self.pos[1] + self.height/2 - min(self.height,self.width) * root.radius
size: min(self.height,self.width) * 2 * root.radius, min(self.height,self.width) * 2 * root.radius
canvas.after:
Color:
rgba: BLACK
Line:
circle: self.pos[0] + self.width/2, self.pos[1] + self.height/2, min(self.height,self.width) * root.radius - 1
width: 1.1 if root.outline else 0.0001
<GraphMarkerLabel@Label>:
valign: 'bottom'
halign: 'left'
text: '+0'
color: GREY
size: self.texture_size
<ScoreGraph>:
range_label_bottom: range_label_bottom
range_label_top: range_label_top
highlight_size: 5
marginx: 0.05
marginy: 0.01
canvas.before:
Color:
rgba: GREY
Line:
points: [root.pos[0]+self.width*root.marginx,root.pos[1]+self.height*0.5*(1 - 2 * root.marginy),root.pos[0]+self.width*0.95,root.pos[1]+self.height*0.5]
width: 1.0
dashes: [2,2]
Line:
rectangle: [root.pos[0] + root.marginx * self.width, root.pos[1] + root.marginy*self.height, root.width*0.9, root.height*(1-2*root.marginy)]
canvas:
Color:
rgba: BLACK
Line:
points: root.line_points
width: 1.1
Color:
rgba: GRAPH_DOT_COLOR
Ellipse:
id: dot
pos: root.dot_pos
size: self.highlight_size,self.highlight_size
GraphMarkerLabel:
font_size: 0.12 * root.height
id: range_label_top
pos: root.pos[0] + root.marginx * root.width + 3, root.pos[1] + root.height * (1 - 2 * root.marginy) - self.font_size - 1
GraphMarkerLabel:
id: range_label_bottom
font_size: 0.12 * root.height
pos: root.pos[0] + root.marginx * root.width + 3, root.pos[1] + 1
<BadukPanWidget>:
size: self.parent.height, self.parent.height
katrain: app.gui
<BadukPanControls>:
katrain: app.gui
black_prisoners: black_prisoners
white_prisoners: white_prisoners
mid_circles_container: mid_circles_container
pass_btn: pass_btn
Label:
size_hint: 0.05, 1
BoxLayout:
size_hint: 0.2, 1
padding: [0.325*self.size[1],0.2*self.size[1]]
StyledButton:
text: 'Pass'
font_size: 0.6*self.size[1]
id: pass_btn
on_press: root.katrain("play",None)
Label:
size_hint: 0.05, 1
BoxLayout:
size_hint: 0.3, 1
padding: [0, self.size[1]*0.3]
spacing: 0
TransparentIconButton:
icon: 'img/flaticon/previous999.png'
size_hint: 0.1, 1
on_press: root.katrain('undo',999)
TransparentIconButton:
icon: 'img/flaticon/previous5.png'
size_hint: 0.1, 1
on_press: root.katrain('undo',5)
TransparentIconButton:
icon: 'img/flaticon/previous.png'
size_hint: 0.1, 1
on_press: root.katrain('undo')
FloatLayout:
size_hint: 0.2, 1
id: mid_circles_container
BlackCircleWithText:
id: black_prisoners
pos: (self.parent.pos[0]-self.height/3,self.parent.pos[1]) if self.parent else (0,0)
radius: 0.4
WhiteCircleWithText:
id: white_prisoners
pos: (self.parent.pos[0]+self.height/3,self.parent.pos[1]) if self.parent else (0,0)
radius: 0.4
BoxLayout:
size_hint: 0.3, 1
padding: [0, self.size[1]*0.3]
TransparentIconButton:
icon: 'img/flaticon/next.png'
size_hint: 0.1, 1
on_press: root.katrain('redo')
TransparentIconButton:
icon: 'img/flaticon/next5.png'
size_hint: 0.1, 1
on_press: root.katrain('redo',5)
TransparentIconButton:
icon: 'img/flaticon/next999.png'
size_hint: 0.1, 1
on_press: root.katrain('redo',999)
Label:
size_hint: 0.05, 1
BoxLayout:
size_hint: 0.2, 1
padding: 0.2 * self.size[1]
StyledButton:
text: 'AI Move'
font_size: 0.6*self.size[1]
on_press: root.katrain("ai-move",None)
Label:
size_hint: 0.05, 1
<Controls>:
orientation: 'vertical'
play_tab_button: play_tab_button
analyze_tab_button: analyze_tab_button
info: info
win_rate: win_rate
score_change: score_change
score: score
show_children: show_children
hints: hints
ownership: ownership
policy: policy
eval: eval
analyze_extra: analyze_extra
analyze_equalize: analyze_equalize
analyze_sweep: analyze_sweep
player_mode_groups: {'B':B_player_mode,'W':W_player_mode}
ai_mode_groups: {'B':B_AI_mode,'W':W_AI_mode}
graph: graph
katrain: app.gui
BoxLayout:
size_hint: 1,0.05
orientation: 'horizontal'
padding: 3,1,3,0
spacing: 2
StyledTabButton:
text: 'Play'
group: 'tabs'
state: 'down'
id: play_tab_button
on_press:
play_tab.size_hint[0] = 1
play_tab.opacity = 1
analyze_tab.size_hint_x = None
analyze_tab.width = 0
analyze_tab.opacity = 0
self.state = 'down'
StyledTabButton:
text: 'Analyze'
id: analyze_tab_button
group: 'tabs'
on_press:
analyze_tab.size_hint[0] = 1
analyze_tab.opacity = 1
play_tab.size_hint_x = None
play_tab.width = 0
play_tab.opacity = 0
self.state = 'down'
BoxLayout:
size_hint: 1,0.25
orientation: 'horizontal'
BoxLayout: # ----------- analyze -----------
size_hint: 0,1
id: analyze_tab
padding: [3,3]
opacity: 0
orientation: 'vertical'
GridLayout:
cols: 5
rows: 2
size_hint: 1, 0.3
CheckBoxHintLabel:
text: 'next\nmoves'
CheckBoxHintLabel:
text: 'all\ndots'
CheckBoxHintLabel:
text: 'top\nmoves'
CheckBoxHintLabel:
text: 'show\nowner'
CheckBoxHintLabel:
text: 'NN\npolicy'
CheckBox:
id: show_children
active: True
on_active: root.katrain.update_state()
CheckBox:
id: eval
on_active: root.katrain.update_state()
CheckBox:
id: hints
on_active: root.katrain.update_state()
CheckBox:
id: ownership
on_active: root.katrain.update_state()
CheckBox:
id: policy
on_active: root.katrain.update_state()
BoxLayout:
spacing:1
padding: 1,2,1,2
size_hint: 1,0.2
DarkLabel:
text: 'Analysis'
size_hint: 1, 1
multiline: False
font_size: 0.45*self.size[1]
StyledButton:
id: analyze_extra
text: 'Extra'
size_hint: 1, 1
on_press: root.katrain("analyze-extra","extra")
StyledButton:
id: analyze_equalize
text: 'Equalize'
size_hint: 1, 1
on_press: root.katrain("analyze-extra","equalize")
StyledButton:
id: analyze_sweep
text: 'Sweep'
size_hint: 1, 1
on_press: root.katrain("analyze-extra","sweep")
ScoreGraph:
id: graph
size_hint: 1,0.7
CensorableLabel:
id: win_rate
size_hint: 1, 0.15
label: 'Win rate'
text: ''
CensorableLabel:
id: score
size_hint: 1, 0.15
label: 'Score'
text: ''
BoxLayout: # ----------- play -----------
orientation: 'vertical'
size_hint: 1,1
opacity: 1
id: play_tab
Label:
size_hint: 1,0.02
GridLayout:
cols: 4
rows: 2
spacing: 1
padding: 1
size_hint: 1,0.125
BlackCircleWithText:
text: 'B'
size_hint: 0.1, 1
ToggleButtonContainer:
size_hint: 0.6, 1
id: B_player_mode
options: PLAYER_MODE_VALUES
labels: PLAYER_MODES
on_selection: root.katrain.update_state()
StyledSpinner:
id: B_AI_mode
values: ['Default']
size_hint: 0.3, 1
on_text: if B_player_mode.children: B_player_mode.children[0].trigger_action(duration=0)
Label:
size_hint: None,1
width: 3
WhiteCircleWithText:
text: 'W'
size_hint: 0.1, 1
ToggleButtonContainer:
size_hint: 0.6, 1
id: W_player_mode
options: PLAYER_MODE_VALUES
labels: PLAYER_MODES
on_selection: root.katrain.update_state()
StyledSpinner:
id: W_AI_mode
size_hint: 0.3, 1
values: ['Default']
on_text: if W_player_mode.children: W_player_mode.children[0].trigger_action(duration=0)
BoxLayout:
size_hint: 1,0.05
padding: 1
spacing: 1
Label:
size_hint: 0.55,1
StyledButton:
text: 'Configure AIs'
on_press: root.configure_ais()
size_hint: 0.44,1
Label:
size_hint: None,1
width: 3
LargeLabel:
text: ''
size_hint: 1,0.2
CensorableLabel:
id: score_change
size_hint: 1, 0.0225
label: 'Score change'
text: ''
TextInput:
id: info
size_hint: 1, 0.2
BoxLayout:
orientation: 'horizontal'
size_hint: 1, None
spacing: 2
padding: 2
height: self.width * 0.25
StyledIconButton:
icon: 'img/flaticon/go-game.png'
size_hint: 0.25, 1
on_press: root.katrain("new-game-popup")
StyledIconButton:
icon: 'img/flaticon/open-folder.png'
size_hint: 0.25, 1
on_press: root.katrain("analyze-sgf-popup")
StyledIconButton:
icon: 'img/flaticon/bar.png'
size_hint: 0.25, 1
on_press: root.katrain('output-sgf')
StyledIconButton:
icon: 'img/flaticon/gears.png'
size_hint: 0.25, 1
on_press: root.katrain('config-popup')
<KaTrainGui>:
board_gui: board_gui
controls_box: controls_box
controls: controls
board_controls: board_controls
board_aspect_ratio: 1.075
BoxLayout:
size_hint: 1,1
canvas.before:
Color:
rgb: BOARD_COLOR
Rectangle:
pos: self.pos
size: self.size
orientation: 'vertical'
BadukPanWidget:
id: board_gui
BadukPanControls:
id: board_controls
size_hint_y: None
height: min(100,self.width / 13.5)
BoxLayout: # avoids a weird syntax error in builder .. somehow
size_hint_x: None
size_hint_y: 1
hidden: False
width: 0 if self.hidden else self.height * 0.4
opacity: 0 if self.hidden else 1
id: controls_box
canvas.before:
Color:
rgba: 0.95, 0.95, 0.95, 1
Rectangle:
pos: self.pos
size: self.size
Controls:
id: controls
<LoadSGFPopup>:
fast: fast
rewind: rewind
filesel: filesel
orientation: 'vertical'
Label:
text: root.filesel.path
size_hint: 1,0.05
halign: 'left'
FileChooserListView:
id: filesel
multiselect: False
filters: ["*.sgf"]
path: "."
size_hint: 1,0.88
BoxLayout:
orientation: 'horizontal'
size_hint: 1,0.07
canvas.before:
Color:
rgb: 0.4, 0.4, 0.4
Rectangle:
pos: self.pos
size: self.size
Label:
text: "Analyze Extra Fast"
size_hint: 0.45,1
halign: 'right'
CheckBox:
id: fast
color: (0.95, 0.95, 0.95)
size_hint: 0.05,1
Label:
text: "Rewind to Start"
halign: 'right'
size_hint: 0.45,1
CheckBox:
id: rewind
active: True
color: (0.95, 0.95, 0.95)
size_hint: 0.05,1
<QuickInputButton@StyledButton>
on_press: self.parent.parent.children[self.parent.parent.children.index(self.parent)+1].text = self.text # why +1 instead of -1?
<NewGamePopup>:
orientation: 'vertical'
rules_spinner: rules_spinner
info: info
GridLayout:
size_hint: 1, 0.8
rows: 5
cols: 3
spacing: 2
padding: 2
ScaledLightLabel:
text: "Size"
LabelledTextInput:
text: '19'
input_property: 'SZ'
BoxLayout:
spacing: 1
QuickInputButton:
text: '9'
QuickInputButton:
text: '13'
QuickInputButton:
text: '19'
ScaledLightLabel:
text: "Handicap"
LabelledIntInput:
text: '0'
input_property: 'HA'
BoxLayout:
spacing: 1
QuickInputButton:
text: '2'
on_press: km.text='0.5'
QuickInputButton:
text: '4'
on_press: km.text='0.5'
QuickInputButton:
text: '9'
on_press: km.text='0.5'
ScaledLightLabel:
text: "Komi"
LabelledFloatInput:
text: '6.5'
id: km
input_property: 'KM'
BoxLayout:
spacing: 1
QuickInputButton:
text: '0.5'
QuickInputButton:
text: '5.5'
QuickInputButton:
text: '6.5'
ScaledLightLabel:
text: "Ruleset"
LabelledSpinner:
input_property: 'RU'
id: rules_spinner
Label:
LightHelpLabel:
text: "Use x:y (e.g. 19:9) to play on a non-square board."
size_hint: 1,2
text_size: self.width-6, None
id: info
LightHelpLabel:
text: "Note that handicaps above 9 are not supported on non-square boards."
text_size: self.width-6, None
id: info
StyledButton:
halign: 'center'
text: 'Start\nGame'
font_size: 0.3 * self.size[1]
on_press: root.new_game()
#EffectWidget: effects: [ew.FXAAEffect()]