* add numpy * fix rotation on new game * fix wide root zero * edit INSTALL.md * force hints on only if starting pondering * readme * edit README.md * Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Prevents blurry Kivy windows on high dpi displays. Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Prevents blurry Kivy windows on high dpi displays. Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Use kivy.platform instead of the platform package. * Fix bug when the board size is not square. * Set log level back to "warning" (was changed by mistake in a previous commit). * change pyinstaller icon file paths from fully qualified to relative, pointing to the ico file in the repository * add VSVersionInfo metadata to Windows executable file from PyInstaller * replace importLib modules with path modification and regular imports * Initial code for analysis in move range (not working yet). * Initial working code for move range analysis. Work in progress, i18n not done. * Initial working code for move range analysis. Work in progress, i18n not done. * Get rid of unnecessary code for getting dialog subwidgets. * Implemented greyed-out inputs when the move range checkbox is not selected. * Fix spacing which was changed by accident. * edit katrain/popups.kv, edit katrain/gui/popups.py * Fix invocation of game analysis. * Added i18n for the move range analysis. i18n done for Russian. * TODO removed for Russian. * Translated remaining Russian strings which were TODO:. * French strings for move range analysis. * Change the way analyze_extra is called when move range is specified. * scale=0 turns off * allow 3.10 * edit .github/workflows/test.yaml * Blended territory display (#556) * Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Prevents blurry Kivy windows on high dpi displays. Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Prevents blurry Kivy windows on high dpi displays. Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista). Reference: https://stackoverflow.com/questions/71704354/kivy-app-is-blurry-on-windows-with-high-resolution-screen * Changed territory display to be smoothly blended, for player expected territories and for loss in teaching games. Added an ownership mark to stones while displaying territory; the color of the mark indicates expected ownership, and the size of the mark is proportional to certainty. * Fixed bug: blended territory display does not work with rotation. * Revert "Prevents blurry Kivy windows on high dpi displays." This reverts commit 1cff741e3f7b6bcd8fe7d25cdc9a3fddbcaea242. * Revert "Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista)." This reverts commit c9ae4f6432efe566bed11eb4a9575b19df0a0db2. * Changed territory display to be smoothly blended, for player expected territories and for loss in teaching games. Added an ownership mark to stones while displaying territory; the color of the mark indicates expected ownership, and the size of the mark is proportional to certainty. Rebased blended territory display on the 1.12 branch. * Fixed bug: blended territory display does not work with rotation. Fixed for non-square board and rebased. * Revert "Prevents blurry Kivy windows on high dpi displays." This reverts commit 1cff741e3f7b6bcd8fe7d25cdc9a3fddbcaea242. * Revert "Check that the platform is Windows, and the user32 dll has the SetProcessDpiAwarenessContext function (should exist for all versions >= Vista)." This reverts commit c9ae4f6432efe566bed11eb4a9575b19df0a0db2. * Make blended territory work with non-square boards and their rotations. * Whitespace. * Make blended territory work with non-square boards and their rotations. * Change marks on stones from circles to squares. * Add Theme settings enabling different types of territory and stone marks displays. * Add Theme settings enabling different types of territory and stone marks displays. * Reformatted with black -l 120. * Documentation for territory display styles and themes. * Added acknowledgement for game used in screenshots. * spacing * Some cleanup of Theme variables. * Switch default mode back to "blended". * Added screenshot of blended style - weak stone marks. * Fix bold text. Co-authored-by: Jacob Minsky <jacob.minsky@gmail.com> * fix test yaml * edit spec/file_version.py, edit katrain/core/game.py and 3 other changes * edit katrain/core/constants.py * Fixes and enhancements for the blended territory feature. (#564) * Fix newly placed stone getting transparency before ownership is updated. * Set black and white territory colors separately. * Try dimming board when territory display is active. * Change tint of the board when in territory estimate mode and style is "blended". * Fix bug when loading SGF with initial position setup. * Revert "Change tint of the board when in territory estimate mode and style is "blended"." This reverts commit d5b46c8966d02b8660a2fe88e4c8d882af43f51f. * Marks on stone should be stone colors, not ownership colors - which look bad. * Version with new board texture (wood6.jpg from https://github.com/waltheri/wgo.js/tree/master/textures) and changed territory color parameters. * Added gamma-correction to territory coloring. * Add acknowledgement for board texture. Co-authored-by: rzcp66 <jacob.minsky@gm.com> * Remove numpy (#570) * Fix newly placed stone getting transparency before ownership is updated. * Set black and white territory colors separately. * Try dimming board when territory display is active. * Change tint of the board when in territory estimate mode and style is "blended". * Fix bug when loading SGF with initial position setup. * Revert "Change tint of the board when in territory estimate mode and style is "blended"." This reverts commit d5b46c8966d02b8660a2fe88e4c8d882af43f51f. * Marks on stone should be stone colors, not ownership colors - which look bad. * Version with new board texture (wood6.jpg from https://github.com/waltheri/wgo.js/tree/master/textures) and changed territory color parameters. * Added gamma-correction to territory coloring. * Eliminates numpy; working version with rotation without numpy. * Fixed stuff related to hover content and board rotation. * Bug fix for roi selection without numpy. * Added comment for rot90 implementation with lists. * Use reversed() instead of [::-1] for clarity. Co-authored-by: rzcp66 <jacob.minsky@gm.com> * Fix region of interest display when board is rotated. (#572) * themes Co-authored-by: Sander Land <sander@chatdesk.com> Co-authored-by: Sander Land <sander.land@cognite.com> Co-authored-by: Jacob Minsky <jacob.minsky@gmail.com> Co-authored-by: ulty4life <ulty4life@gmail.com> Co-authored-by: Jacob Minsky <35696962+jacobm-tech@users.noreply.github.com> Co-authored-by: rzcp66 <jacob.minsky@gm.com>
108 lines
3.2 KiB
RPMSpec
108 lines
3.2 KiB
RPMSpec
# -*- mode: python ; coding: utf-8 -*-
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from kivy_deps import sdl2, glew
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from kivymd import hooks_path as kivymd_hooks_path
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import subprocess
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import sys
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block_cipher = None
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# pyinstaller spec/KaTrain.spec --noconfirm
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# --upx-dir my
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a = Analysis(
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["..\\katrain\\__main__.py"],
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pathex=["C:\\Users\\sande\\Desktop\\katrain\\spec"],
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binaries=[],
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datas=[
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("..\\katrain\\gui.kv", "katrain"),
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("..\\katrain\\popups.kv", "katrain"),
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("..\\katrain\\config.json", "katrain"),
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("..\\katrain\\KataGo", "katrain\\KataGo"),
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("..\\katrain\\models", "katrain\\models"),
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("..\\katrain\\sounds", "katrain\\sounds"),
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("..\\katrain\img", "katrain\\img"),
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("..\\katrain\\fonts", "katrain\\fonts"),
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("..\\katrain\\i18n", "katrain\\i18n"),
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],
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hiddenimports=["win32file", "win32timezone", "six"], # FileChooser in kivy loads win32file conditionally, mkl needs six
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hookspath=[kivymd_hooks_path],
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excludes=["scipy", "pandas", "numpy", "matplotlib", "docutils", "mkl"],
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win_no_prefer_redirects=False,
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win_private_assemblies=False,
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cipher=None,
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noarchive=False,
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)
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print("SCRIPTS", len(a.scripts), "BIN", len(a.binaries), "ZIP", len(a.zipfiles), "DATA", len(a.datas))
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EXCLUDE_SUFFIX = ["katago"]
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EXCLUDE = ["KataGoData", "anim_", "screenshot_", "__pycache__"]
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a.datas = [
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(ff, ft, tp)
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for ff, ft, tp in a.datas
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if not any(ff.endswith(suffix) for suffix in EXCLUDE_SUFFIX) and not any(kw in ff for kw in EXCLUDE)
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]
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print("DATA FILTERED", len(a.datas))
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console_names = {True:"DebugKaTrain",False:"KaTrain"}
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powershell = subprocess.Popen(["powershell"], stdout=subprocess.PIPE, stdin=subprocess.PIPE)
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# load and run script to buid VSVersionInfo object
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sys.path.append(SPECPATH)
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import file_version as versionModule
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for console, name in console_names.items():
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pyz = PYZ(a.pure, a.zipped_data, cipher=block_cipher)
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exe = EXE(
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pyz,
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a.scripts,
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[],
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exclude_binaries=True,
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name=name,
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debug=False,
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bootloader_ignore_signals=False,
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strip=False,
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upx=True,
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console=console,
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icon="..\\katrain\img\\icon.ico",
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version=versionModule.versionInfo,
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)
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coll = COLLECT(
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exe,
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a.binaries,
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a.zipfiles,
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a.datas,
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*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
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strip=False,
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upx=True,
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upx_exclude=[],
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name=name,
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)
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exe = EXE(
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pyz,
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a.scripts,
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a.binaries,
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a.zipfiles,
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a.datas,
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*[Tree(p) for p in (sdl2.dep_bins + glew.dep_bins)],
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debug=False,
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strip=False,
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upx=True,
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name=name,
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console=console,
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icon="..\\katrain\img\\icon.ico",
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version=versionModule.versionInfo,
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)
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powershell.stdin.write(f"Set-AuthenticodeSignature dist/{name}.exe -Certificate (Get-ChildItem Cert:\CurrentUser\My -CodeSigningCert)\n".encode('ascii'))
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powershell.stdin.write(f"Set-AuthenticodeSignature dist/{name}/{name}.exe -Certificate (Get-ChildItem Cert:\CurrentUser\My -CodeSigningCert)\n".encode('ascii'))
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powershell.stdin.flush()
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#while True:
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# print(powershell.stdout.readline()) |