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@@ -4,6 +4,7 @@
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\usetikzlibrary{arrows.meta}
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\usetikzlibrary{arrows.meta}
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\usetikzlibrary{decorations.pathmorphing}
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\usetikzlibrary{decorations.pathmorphing}
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\usetikzlibrary{calc}
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\tikzset{zigzag/.style={decorate, decoration=zigzag}}
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\tikzset{zigzag/.style={decorate, decoration=zigzag}}
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\def \L {2.}
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\def \L {2.}
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@@ -104,6 +105,22 @@
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\end{frame}
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\end{frame}
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\begin{frame}{Methods on evolving black holes: moving puncture}
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\begin{frame}{Methods on evolving black holes: moving puncture}
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In the isotropic coordinate for Schwarzschild black hole, the spical metric
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\begin{equation*}
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\dd{l^2} = \left( 1+\frac{M}{2r} \right)^4 (\dd{r^2} + r^2 \dd{\Omega^2})
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\end{equation*}
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is conformally flat, with the conformal factor $\psi = 1 + \frac{M}{2r}$.
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General $N$ black hole puncture initial data:
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\begin{equation*}
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\psi = \sum_{i=1}^N \frac{M_i}{2|\vb*{r}-\vb*{r}_i|} + (\text{regular part}),
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\end{equation*}
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again, if we factor out the conformal factor $\psi$, the remaining conformal metric is regular everywhere.
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\end{frame}
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\begin{frame}{Methods on evolving black holes: moving puncture}
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In the moving puncture mothod, we won't cut out the black hole singularity, but choose a gauge condition that makes the singularity invisible to the numerical evolution.
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\begin{figure}
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\begin{figure}
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\centering
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\centering
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\includegraphics[width=0.42\textwidth]{imgs/moving_puncture_init.png}
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\includegraphics[width=0.42\textwidth]{imgs/moving_puncture_init.png}
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@@ -122,6 +139,52 @@
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\begin{frame}{Discontinuous Galerkin method and \texttt{nmesh}}
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\begin{frame}{Discontinuous Galerkin method and \texttt{nmesh}}
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\subsection{Discontinuous Galerkin method and \texttt{nmesh}}
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\subsection{Discontinuous Galerkin method and \texttt{nmesh}}
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There are two main numerical methods in numerical relativity:
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\begin{itemize}
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\item Finite Difference / Finite Volume
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\begin{itemize}
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\item Easy to implement, and mature codes available
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\end{itemize}
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\item Spectral / Discontinuous Galerkin
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\begin{itemize}
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\item High accuracy for smooth solutions
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\end{itemize}
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\end{itemize}
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\end{frame}
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\begin{frame}{Discontinuous Galerkin method and \texttt{nmesh}}
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Core idea of DG method: if we have a first-order PDE system:
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\begin{equation*}
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\pdvt{u} + A^i \pdv{u}{x^i} = S,
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\end{equation*}
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then for some test functions $\{v_a\}$, we have
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\begin{equation*}
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\left(v_a, \pdvt{u}\right) + \left(v_a, A^i \pdv{u}{x^i}\right) = (v_a, S),
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\end{equation*}
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which reduce to a linear system of $\{ u_a = (v_a, u)\}$ after intergrating by parts. Boundary terms are replaced by numerical fluxes.
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We use Lagrange polynomials over Gauss-Legendre points on each element.
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\begin{center}
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\begin{tikzpicture}[scale=4]
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\draw[thick, blue] (0,0) -- (1,0);
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\draw[thick, red] (1,0) -- (2,0);
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\pgfmathsetmacro{\a}{0.5 - 0.5*sqrt(3/7)}
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\pgfmathsetmacro{\b}{0.5 + 0.5*sqrt(3/7)}
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\pgfmathsetmacro{\c}{1.5 - 0.5*sqrt(3/7)}
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\pgfmathsetmacro{\d}{1.5 + 0.5*sqrt(3/7)}
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\foreach \x in {0,\a,0.5,\b,1}
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\fill[blue] (\x,0) circle (0.018);
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\foreach \x in {1,\c,1.5,\d,2}
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\fill[red] (\x,0) circle (0.018);
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\fill[blue] (1,0) circle (0.022);
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\fill[red] (1,0) circle (0.013);
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\end{tikzpicture}
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\end{center}
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Information exchange only happens at the boundaries of elements through numerical fluxes, which makes it easy to parallelize.
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\end{frame}
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\end{frame}
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\begin{frame}{References}
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\begin{frame}{References}
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