bugs and german

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Sander Land committed 2020-07-03 23:48:35 +02:00
1 parent 7c2bd0759a
commit 8a444f9c8c
5 files changed
+24 -28

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@@ -272,7 +272,7 @@ def generate_ai_move(game: Game, ai_mode: str, ai_settings: Dict) -> Tuple[Move,
candidate_ai_moves = handicap_analysis["moveInfos"]
top_cand = Move.from_gtp(candidate_ai_moves[0]["move"], player=cn.next_player)
if top_cand.is_pass and not ai_mode not in [AI_DEFAULT, AI_HANDICAP]: # don't play suicidal to balance score
if top_cand.is_pass and ai_mode not in [AI_DEFAULT, AI_HANDICAP]: # don't play suicidal to balance score
aimove = top_cand
ai_thoughts += f"Top move is pass, so passing regardless of strategy. "
else: