1.6 French po Translation

I also corrected two ' that visually seperated letters way too much in lines 96 and 108 ("l'analyse" and "l'IA")
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Dontbtme authored and GitHub committed 2020-11-17 19:33:29 +01:00
1 parent 877cfbde28
commit ada2388419
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+26 -33
+26 -33
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@@ -93,7 +93,7 @@ msgid "analysis:extra"
msgstr "Analyser davantage"
msgid "analysis:equalize"
msgstr "Égaliser l’analyse des coups"
msgstr "Égaliser l'analyse des coups"
msgid "analysis:sweep"
msgstr "Analyser tous les possibles"
@@ -105,7 +105,7 @@ msgid "analysis:continuous"
msgstr "Lancer/Arrêter l'analyse continue"
msgid "analysis:aimove"
msgstr "Jouer le coup de l’IA"
msgstr "Jouer le coup de l'IA"
#. label in little popup for analyzing entire game
msgid "reanalyze max visits"
@@ -525,9 +525,10 @@ msgstr ""
#. TODO: updated
msgid "teaching undo message"
msgstr ""
"Le coup {move} a été annulé car il perdait {points_lost:.1f} points. Vous "
"pouvez survoler le coup pour voir la réfutation. Veuillez jouer un nouveau "
"coup."
"Le coup {move} a été annulé car il perdait {points_lost:.1f} points."
"Vous pouvez consulter les Prévisions territoriales (t) pour identifier "
"les régions concernées, et survoler le coup pour connaître sa réfutation."
"Pour continuer la partie, veuillez jouer un nouveau coup."
msgid "sweep analysis"
msgstr "Analyse de tous les possibles ({visits} visites/coup)."
@@ -722,34 +723,30 @@ msgstr "Proposer des coups différents"
msgid "alternative analysis"
msgstr "Recherche de coups différents."
#. TODO - ignore moves if timer is on and less than this is used
msgid "minimal time use"
msgstr "Minimal time use in byo-yomi (s)"
msgstr ""
"Temps de réflexion \n"
"minimum (s/période)"
#. TODO
msgid "move too fast"
msgstr "Think for at least {num} seconds before playing."
msgstr "Réfléchissez au moins {num} secondes avant de jouer."
#. TODO - in minutes
msgid "main time"
msgstr "Main time (min.)"
msgstr "Temps principal (min)"
#. TODO
msgid "aihelp:simple"
msgstr ""
"Plays moves that lead to simplifying the board state. Of moves that lose at "
"most 'max_points_lost' points and with at least 'min_visits', prefer moves "
"that lose fewer points, settle own territory more (with importance "
"settled_weight), settle opponent's territory more (importance settled_weight"
" * opponent fac), avoid tenuki (more than 5 spaces, importance "
"tenuki_penalty), and avoid attachments (importance attachment_penalty). "
"Weights can be negative to make it complicate the game instead, and wide "
"root noise (in general settings) can be used to further play according to "
"the style at the cost of strength. "
"Par défaut, le moteur de jeu cherche à simplifier la position. \n"
"Il joue un coup parmi ceux considérés au moins 'min_visits' fois et perdant au plus 'max_points_lost'. \n"
"'settled_weight' le pousse à consolider ses territoires, et ceux adverses une fois multiplié par 'opponent_fac'. \n"
"'tenuki_penalty' le pousse à jouer localement ; 'attach_penalty' à éviter les coups de contact direct. \n"
"Quand elles sont possibles, les valeurs négatives favorisent au contraire un style de jeu compliqué. \n"
"Élargir le Champ des possibles (cf. Paramètres généraux) peaufine le style au détriment du niveau de jeu."
#. TODO
msgid "ai:simple"
msgstr "Simple Style"
msgstr "Modéré"
#. TODO - DEPRECATED
msgid "aihelp:settle"
@@ -764,24 +761,20 @@ msgstr ""
" instead, and wide root noise (in general settings) can be used to further "
"play according to the style at the cost of strength. "
#. TODO
#. TODO - DEPRECATED
msgid "ai:settle"
msgstr "Settle Stones Style"
#. TODO - Analyze again but allow only nearby moves
msgid "analysis:local"
msgstr "Find local responses"
msgstr "Proposer des coups locaux"
#. TODO - status message
msgid "local analysis"
msgstr "Searching for local responses"
msgstr "Recherche de coups locaux."
#. TODO - change komi etc in current game
msgid "change current game"
msgstr ""
"Update komi/rules\n"
"in active game"
"Mettre à jour\n"
"la partie en cours"
#. TODO - on move tree editing
msgid "Make Main Branch"
msgstr "Make Main Branch"
msgstr "Mettre en branche principale"