1.6 French po Translation
I also corrected two ' that visually seperated letters way too much in lines 96 and 108 ("l'analyse" and "l'IA")
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@@ -93,7 +93,7 @@ msgid "analysis:extra"
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msgstr "Analyser davantage"
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msgid "analysis:equalize"
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msgstr "Égaliser l’analyse des coups"
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msgstr "Égaliser l'analyse des coups"
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msgid "analysis:sweep"
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msgstr "Analyser tous les possibles"
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@@ -105,7 +105,7 @@ msgid "analysis:continuous"
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msgstr "Lancer/Arrêter l'analyse continue"
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msgid "analysis:aimove"
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msgstr "Jouer le coup de l’IA"
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msgstr "Jouer le coup de l'IA"
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#. label in little popup for analyzing entire game
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msgid "reanalyze max visits"
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@@ -525,9 +525,10 @@ msgstr ""
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#. TODO: updated
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msgid "teaching undo message"
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msgstr ""
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"Le coup {move} a été annulé car il perdait {points_lost:.1f} points. Vous "
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"pouvez survoler le coup pour voir la réfutation. Veuillez jouer un nouveau "
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"coup."
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"Le coup {move} a été annulé car il perdait {points_lost:.1f} points."
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"Vous pouvez consulter les Prévisions territoriales (t) pour identifier "
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"les régions concernées, et survoler le coup pour connaître sa réfutation."
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"Pour continuer la partie, veuillez jouer un nouveau coup."
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msgid "sweep analysis"
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msgstr "Analyse de tous les possibles ({visits} visites/coup)."
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@@ -722,34 +723,30 @@ msgstr "Proposer des coups différents"
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msgid "alternative analysis"
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msgstr "Recherche de coups différents."
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#. TODO - ignore moves if timer is on and less than this is used
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msgid "minimal time use"
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msgstr "Minimal time use in byo-yomi (s)"
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msgstr ""
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"Temps de réflexion \n"
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"minimum (s/période)"
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#. TODO
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msgid "move too fast"
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msgstr "Think for at least {num} seconds before playing."
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msgstr "Réfléchissez au moins {num} secondes avant de jouer."
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#. TODO - in minutes
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msgid "main time"
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msgstr "Main time (min.)"
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msgstr "Temps principal (min)"
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#. TODO
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msgid "aihelp:simple"
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msgstr ""
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"Plays moves that lead to simplifying the board state. Of moves that lose at "
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"most 'max_points_lost' points and with at least 'min_visits', prefer moves "
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"that lose fewer points, settle own territory more (with importance "
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"settled_weight), settle opponent's territory more (importance settled_weight"
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" * opponent fac), avoid tenuki (more than 5 spaces, importance "
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"tenuki_penalty), and avoid attachments (importance attachment_penalty). "
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"Weights can be negative to make it complicate the game instead, and wide "
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"root noise (in general settings) can be used to further play according to "
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"the style at the cost of strength. "
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"Par défaut, le moteur de jeu cherche à simplifier la position. \n"
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"Il joue un coup parmi ceux considérés au moins 'min_visits' fois et perdant au plus 'max_points_lost'. \n"
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"'settled_weight' le pousse à consolider ses territoires, et ceux adverses une fois multiplié par 'opponent_fac'. \n"
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"'tenuki_penalty' le pousse à jouer localement ; 'attach_penalty' à éviter les coups de contact direct. \n"
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"Quand elles sont possibles, les valeurs négatives favorisent au contraire un style de jeu compliqué. \n"
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"Élargir le Champ des possibles (cf. Paramètres généraux) peaufine le style au détriment du niveau de jeu."
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#. TODO
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msgid "ai:simple"
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msgstr "Simple Style"
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msgstr "Modéré"
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#. TODO - DEPRECATED
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msgid "aihelp:settle"
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@@ -764,24 +761,20 @@ msgstr ""
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" instead, and wide root noise (in general settings) can be used to further "
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"play according to the style at the cost of strength. "
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#. TODO
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#. TODO - DEPRECATED
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msgid "ai:settle"
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msgstr "Settle Stones Style"
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#. TODO - Analyze again but allow only nearby moves
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msgid "analysis:local"
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msgstr "Find local responses"
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msgstr "Proposer des coups locaux"
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#. TODO - status message
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msgid "local analysis"
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msgstr "Searching for local responses"
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msgstr "Recherche de coups locaux."
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#. TODO - change komi etc in current game
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msgid "change current game"
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msgstr ""
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"Update komi/rules\n"
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"in active game"
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"Mettre à jour\n"
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"la partie en cours"
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#. TODO - on move tree editing
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msgid "Make Main Branch"
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msgstr "Make Main Branch"
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msgstr "Mettre en branche principale"
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