kata
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@@ -18,6 +18,7 @@ class GameNode(SGFNode):
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self.ai_thoughts = ""
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self.note = ""
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self.move_number = 0
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self.time_used = 0
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self.undo_threshold = random.random() # for fractional undos, store the random threshold in the move itself for consistency
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self._favourite_child = None
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