* Add milos theme * Add theme zip and preview png * Tweak size & theme description
97 lines
4.9 KiB
Markdown
97 lines
4.9 KiB
Markdown
# Themes
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Version 1.7 brings basic support for themes, and 1.9 extends it to include keyboard shortcuts and support for multiple theme files.
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## Creating and editing themes
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* Look at the `Theme` class in [`katrain/gui/theme.py`](https://github.com/sanderland/katrain/blob/master/katrain/gui/theme.py).
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* Make a `theme-<yourthemename>.json` file in your `<home dir>/.katrain` directory and specify any variables from the above class you want to override, e.g.
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```json
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{
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"BACKGROUND_COLOR": [1,0,0,1],
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"KEY_STOP_ANALYSIS": "f10",
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"MISTAKE_SOUNDS": ["jeff.wav","what.wav"]
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}
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```
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* All resources (including icons, which can not be renamed for now) will be looked up in `<home dir>/.katrain` first, so files with identical names there can be used to override sounds and images.
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* If variables are specified in multiple theme files, the *latest* alphabetically takes precedence. That is, each later theme file overwrites the settings from any previous one.
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## Expected territory options
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* KaTrain supports different styles of display of expected territory:
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* Blended style colors the board with an intensity proportional to the likelihood of a player controlling that territory at the end of the game.
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* Shaded style behaves the same as Blended, but uses square shades similar to
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the Katago paper.
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* In the Marks style, each point of the board is marked with a square of size which is proportional to ownership likelihood.
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* The Blocks style divides the whole board into black, white, and neutral territory, based on a likelihood threshold. This style is appropriate as a counting aid, but may be misleading before endgame if much of the territory is unsettled.
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* Marks can also appear on stones to indicate the likelihood of these stones living at the end of the game. Three styles are supported:
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* All stones can be marked, with the color of the mark indicating the expected ownership and the size of the mark indicating certainty.
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* Weak stones only - marks will appear only on stones which are over 50% likely to die before the end of the game.
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* No stone marks.
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* Stones can also be made transparent based on their strength.
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| <img src="./themes/blended-all.png" width="400"/> <br> Blended style, all stones marked| <img src="./themes/shaded-all.png" width="400"/> <br> Shaded style, all stones marked |
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| --- | ---|
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| <img src="./themes/blocks-none.png" width="400"/> <br> Territory blocks, no stones marked | <img src="./themes/blended-weak.png" width="400"/> <br> Blended territory, weak stones marked |
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| <img src="./themes/marks-weak.png" width="400"/> <br> Marks on intersections, weak stones marked | <img src="./themes/shaded-no-alpha.png" width="400"/> <br> Shaded, no stone alpha |
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<sup>The game used in the screenshots is [Albert Yen vs. Eric Yoder](https://www.usgo.org/news/2022/03/members-edition-midwest-open-round-2-the-broken-ladder-game).</sup>
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The stone marks, transparency, and territory style are independent; the table above presents a collection of possible variants.
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The relevant variables are:
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```
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{
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"TERRITORY_DISPLAY" : "blended" | "shaded" | "marks" | "blocks",
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"STONE_MARKS" : "all" | "weak" | "none",
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"OWNERSHIP_COLORS" : {"B": [0.0, 0.0, 0.10, 0.75], "W": [0.92, 0.92, 1.0, 0.800]},
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"BLOCKS_THRESHOLD" : 0.6,
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"MARK_SIZE" : 0.42, # as fraction of stone size
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"STONE_MIN_ALPHA" : 0.5
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}
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```
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The colors are specified as RGB values and a maximum alpha transparency.
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## Installation
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* To install a theme, simply unzip the theme.zip to your .katrain folder.
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* On Windows you can find it in C:\Users\you\\.katrain and on linux in ~/.katrain.
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* When in doubt, the general settings dialog will also show the location.
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* To uninstall a theme, remove theme.json and all relevant images from that folder.
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## Available themes
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### Alternate board/stones theme by "koast"
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[Download](https://github.com/sanderland/katrain/blob/master/themes/koast-theme.zip)
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<img src="https://raw.githubusercontent.com/sanderland/katrain/master/themes/koast.png" width="500">
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### Lizzie-like theme
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* Theme created by Eric W, includes modified board, stones
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* Images taken from [Lizzie](https://github.com/featurecat/lizzie/) by featurecat and contributors.
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* Hides hints for low visit/uncertain moves instead of showing small dots.
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[Download](https://github.com/sanderland/katrain/blob/master/themes/eric-lizzie-look.zip)
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<img src="https://raw.githubusercontent.com/sanderland/katrain/master/themes/eric-lizzie.png" width="500">
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### Milos Theme
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* Clean and crisp display.
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* Blocks for territory, textureless evaluation markers, no dots/alpha/etc with redundant ownership/strength info.
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* Resembles AI Sensei's design.
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[Download](themes/theme-milos.zip)
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<img src="themes/milos.png" width="500">
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### Jeff sounds
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* This theme makes Jeff comment `Ahhh?` and `What?!` when you make mistakes.
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* Sounds provided by Mikkgo.
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[Download](https://github.com/sanderland/katrain/blob/master/themes/jeff-sounds.zip)
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