more squares on other reasonable moves
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@@ -322,7 +322,12 @@ class Board:
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and (move.evaluation_info[0] or 0.0) < train_settings["sgf_show_best_move_threshold"]
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and prev_move.analysis[0]["move"] != move.gtp()
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):
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best_sq = f"SQ[{Move(gtpcoords=prev_move.analysis[0]['move'], player=0).sgfcoords(self.board_size)}]"
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best_sq = "".join(
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f"SQ[{Move(gtpcoords=mv['move'], player=0).sgfcoords(self.board_size)}]"
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for mv in prev_move.analysis
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if move.player_sign * mv["scoreLead"] >= move.player_sign * prev_move.analysis[0]["scoreLead"] - 0.5
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and mv["visits"] >= train_settings["balance_play_min_visits"]
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)
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else:
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best_sq = ""
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return move.sgf(self.board_size) + f"C[{move.comment(sgf=True)}]{undo_cr}{best_sq}"
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+1
-1
@@ -130,7 +130,7 @@ class EngineControls(GridLayout):
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time.sleep(0.05)
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# select move
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current_move = self.board.current_move
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pos_moves = [(d["move"], float(d["scoreMean"]), d["evaluation"]) for d in current_move.ai_moves if int(d["visits"]) >= ts["balance_play_min_visits"]]
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pos_moves = [(d["move"], float(d["scoreLead"]), d["evaluation"]) for d in current_move.ai_moves if int(d["visits"]) >= ts["balance_play_min_visits"]]
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sel_moves = pos_moves[:1]
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# don't play suicidal to balance score - pass when it's best
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if self.ai_balance.active and pos_moves[0][0] != "pass":
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